Inacio is a muscular vanara with brown eyes and dark fur. As a member of the hadozee subrace, he replaces the vanara racial traits of low-light vision and prehensile tail with the gliding wings alternate racial trait (see Kobold in the Advanced Race Guide).
Male hadozee ranger (sea dog, urban ranger) 7/monster slayer 2 [Freeport: The City of Adventure 370, 396; Advanced Player's Guide 129]
CN Medium humanoid (vanara)
Init +5; Senses Perception +13 (+16 traps)
AC 25, touch 17, flat-footed 19 (+6 armor, +5 Dex, +1 deflection, +1 dodge, +1 natural, +1 shield)
hp 66 (9d10)
Fort +9, Ref +11, Will +8
Speed 30 ft., climb 20 ft.
Melee +1 trident +12/+7 (1d8+3) or masterwork cold iron boarding axe +12/+7 (1d6+2/x3) or masterwork sword cane +12/+7 (1d6+2) or masterwork silver dagger +12/+7 (1d4+1/19-20) or bladeboot +11/+6 (1d4+1) or cat-o'-nine-tails +11/+6 (1d4+3 nonlethal);
or +1 trident +10/+5 (1d8+3), masterwork cold iron boarding axe +10/+5 (1d6+1/x3)
Ranged +1 composite shortbow +15/+10 (1d6+3/x3) or +1 ballista +9 (3d8/19-20)
Special Attacks batten down the hatches, close quarters (+2), favored community (Freeport +2), favored enemy (evil outsiders +2, halflings +6; +1 AC vs. favored enemies), favored ship (Growler +2), smite humanoid 1/day (halflings; +3 attack, +2 damage)
Str 14, Dex 20 [18], Con 10, Int 16, Wis 14, Cha 5
Base Atk +9; CMB +11; CMD 28
Feats Acrobatic, Dodge, Improved Two-Weapon Fighting[B], Off-Hand Parry [FCOA 421], Outflank [APG 165], Two-Weapon Defense, Two-Weapon Fighting[B]
Skills Acrobatics +18 [9], Climb +14 [1], Disable Device +15 [8], Fly +13 [6], Handle Animal -2 [1], Heal +6 [1], Intimidate +2 [1], Knowledge (arcana, dungeoneering, nature, planes, religion) + 7 [1 each], Knowledge (geography, local) + 10 [4 each], Linguistics +8 [2]; Perception +13 (+16 find traps) [8], Profession (sailor) +14 [9], Ride +10 [3], Sense Motive +6 [1], Stealth +17 [7], Survival +6 (+9 tracking) [1], Swim +12 [7]; Racial Modifiers +2 Acrobatics, +2 Stealth, +8 Climb
Traits Bully, Eyes in the Back of Your Head [FCOA 425]
Languages Aquan, Azharan, Common, Halfling, Khaederan, Semaphore, Vanara
SQ gliding wings, hunter's bond (animal companion: Lapras, elasmosaurus), monster lore (+1 to identify creatures), monster specialist (humanoid [halfling] novice and journeyman), push through, ranger combat style (two-weapon fighting), trapfinding
Combat Gear +1 halfling bane arrow (3), feather token (fan), potions (cat's grace, cure light wounds [4], cure moderate wounds, protection from arrows, shield of faith +2), silversheen, acid, bloodroot poison (1 dose), caltrops (3), healer's kit; Other Gear mithral glamered chain shirt +2, +1 trident, masterwork cold iron boarding axe, masterwork sword cane, masterwork silver dagger (jeweled, [TBD] gp; everburning torch), bladeboot, cat-o'-nine-tails [FCOA 435], +1 composite shortbow (+2 Str) with 30 arrows, amulet of natural armor +1, belt of incredible dexterity +2, cloak of resistance +1, ring of protection +1, backpack, bandolier (2), bell, belt pouch, climber's kit, crowbar, flint and steel, grappling hook, hooded lantern, iron pot, oil (6), sack, semaphore flags (5 gp), sewing needle, signal whistle, silk rope, small steel mirror, snakeweed (30 doses in leather pouch) [FCOA 446], sunrod, mwk thieves' tools, tindertwig (5), torch (3), waterskin (2 water, 1 common wine), whetstone, explorer's outfit, fire opal bracelet (600 gp), sardonyx earrings (100 gp), silver and rose quartz ring (60 gp), [3 gp, 2 sp, 8 cp]; Aboard Ship +1 ballista with 10 bolts, alchemist's kindness (3), astrolabe, bedroll, chest with very simple lock, clay tankard, courtier's outfit, fishing net, tobacco (1 lb.), trail rations (14 days)
Batten Down the Hatches (Ex) When the sea dog readies an action, he may make one additional attack of opportunity per round. This extra attacks stacks with Combat Reflexes and is subject to the same limitations. As an immediate action, the sea dog may forfeit making a provoked attack of opportunity to gain instead a +3 dodge bonus to AC until the end of his next turn.
Close Quarters (Ex) When he is adjacent to at least two other creatures, or squeezes, the sea dog gains a +1 competence bonus to all attack and weapon damage rolls.
Eyes in the Back of Your Head Flankers only get a +1 bonus to attack rolls against Inacio.
Favored Ship (Ex) While on board his favored ship, a sea dog gains a +1 competence bonus on Acrobatics, Climb, Perception, Profession (sailor), and Stealth checks. Should the favored ship be destroyed, he may select a new ship when he gains his next sea dog level, or after spending 30 days serving on a new ship.
Gliding Wings A hadozee can make a DC 15 Fly check to glide with its wingflaps, moving 5 feet laterally for every 20 feet it falls.
Off-Hand Parry When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), Inacio may forfeit the +1 shield bonus to AC granted by the Two-Weapon Defense feat as an immediate action. He chooses one opponent, and gains a shield bonus equal to his Dex bonus (to a maximum of his HD) against any melee attacks made by that target. This benefit lasts until the end of his next turn, when the bonus from Two-Weapon Defense resets.
Smite Humanoid (Ex) Once per day, Inacio may make a special smite attack against a humanoid with the halfling subtype. He adds his Intelligence bonus (+3) to the attack roll and deals 1 extra point of damage per class level (+2). If he accidentally smites a creature that is not a halfling, the smite has no effect, but the ability is still used up for the day.
*Winds of Freeport PCs use the High Fantasy purchase method for ability scores, so have a CR equal to their HD.
[Favored class: ranger, +3 skill points; +4/4 AC vs. favored enemies]
Male elasmosaurus animal companion
N Large animal (aquatic)
Init +3; Senses low-light vision, scent; Perception +5
AC 24, touch 15, flat-footed 20 (+4 armor, +4 Dex, +1 dodge, +7 natural)
hp 30 (4d8+12)
Fort +7, Ref +7, Will +2
Defensive Abilities evasion
Speed 20 ft., swim 50 ft.
Melee bite +7 (2d6+5)
Space 10 ft.; Reach 15 ft.
Special Attacks favored enemy (evil outsiders +2, halflings +4)
Str 20, Dex 17, Con 16, Int 2, Wis 13, Cha 9
Base Atk +3; CMB +9; CMD 22
Feats Dodge, Swim-by Attack
Skills Acrobatics +7 [1], Perception +5 [1], Stealth +7 [1], Swim +17 [1]; Racial Modifiers +8 Swim
SQ link, tricks (attack, come, defend, down, guard, heel, stay)
Gear +1 studded leather barding, exotic military saddle
[Height 9' 6", weight 200 lbs., age 4]