Bart was the youngest child of Rinar fisherfolk, so took to music (and later magic) to get more attention. He was pressed into service on a pirate ship, the Esmeralda's Star, but quickly adapted to that life and was soon accepted as a regular crewman. He was ashore in Freeport when his ship was seized by another pirate crew, and hopes to avenge his slain mates. [See Freeport: The City of Adventure for details of his prestige class. See Creatures of Freeport, pp. 22-27, Flying Lizard, about scalewings.]
Age 31, 3'1", 37 lb., dirty blond hair, green eyes.
Male Halfling Bard 6/Freeport Pirate 2: CR 8; Small Humanoid; HD 6d6 plus 2d10; 35 hp; Init +9; Spd 20 ft. (4 squares); AC 21 (+1 size, +5 Dex, +3 Cha, +1 deflection, +1 bracers of armor), touch 21, flat-footed 13; Base Atk +6; Grp +2; Atk +1 boarding pike [spear] +9 melee (1d6+1/x3), masterwork short bow +13 ranged (1d4/x3), or javelin +13 ranged (1d4); Full Atk +1 boarding pike [spear] +9/+4 melee (1d6+1/x3), masterwork short bow +13/+8 ranged (1d4/x3), or javelin +13/+8 ranged (1d4); SA +1 atk with thrown weapons, bardic music (6/day; countersong, fascinate, inspire courage +1, inspire competence, suggestion), spells; SQ +1 saves (extra +2 vs. fear), animal companion, bardic knowledge (+10), reckless abandon, rope monkey, sea legs; AL CN; SV Fort +3, Ref +14, Will +6; Str 10, Dex 20, Con 10, Int 14, Wis 10, Cha 14 [16].
Skills [ranks] & Feats: Balance +20 [11], Bluff +8 [5], Climb +18* [11], Diplomacy +5 [0], Disguise +3 (+5 acting) [0], Hide +9 [0], Intimidate +5 [0], Jump +20* [11], Knowledge (History) +12 [10], Knowledge (Nature) +4 [2], Listen +2 [0], Move Silently +7 [0], Perform (Wind Instruments) +12 [9], Profession (Sailor) +5 [5], Sleight of Hand +8 [1], Spellcraft +3 [1], Survival +1 [1], Swim +11 [11], Tumble +12 [5]; Dodge, Improved Initiative, Weapon Focus (Boarding Pike [spear]). (* Uses Dexterity rather than Strength modifier, due to ring of the monkey.)
Languages: Common, Dwarven, Halfling, Semaphore (see F:CoA, p. 125).
Spells/Day: 3/4/3 (DC = 13 + spell level).
Spells Known (6/4/3): 0--know direction, light, lullaby, message, read magic, summon instrument; 1st--animate rope, cure light wounds, expeditious retreat, feather fall; 2nd--cat's grace, cure moderate wounds, mirror image.
Possessions: bracers of armor +1, ring of protection +1, +1 boarding pike [spear], masterwork rapier, masterwork dagger, whip, efficient quiver [=quiver of Ehlonna], hat of charisma +2 [pirate hat], ring of the monkey (see F:CoA, page 137), potion of cure light wounds, elixir of love, Quall's feather tokens (anchor, fan), explorer's outfit, 50 ft. silk rope, grappling hook, signet ring, spell component pouch, belt pouch (with bell, flint & steel, masterwork hornpipe, sewing needle, signal whistle, whetstone), waterskin (5 gal. ale); 2,364.75 gp cash [some in chest below].
In efficient quiver: arrows (56); javelins (18); masterwork short bow, crowbar, everburning torch, semaphore flags (2).
In chest with good lock: bedroll, candles (6), clay tankard, courtier's outfit with jewelry (50 gp), cold weather outfit, fine wine (2 bottles), fishing net, manacles with simple lock, winter blanket.
Animal Companion: "Firelizard": Female Scalewing: CR --; Tiny Animal; HD 1d8+1; 5 hp; Init +2; Spd 10 ft. (2 squares), fly 50 ft. (average); AC 16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14; Base Atk +0; Grp -9; Atk bite +5 melee (1d4-1), talons +5 mmelee (1d3-1), or tail +5 melee (1); Full Atk bite +5 melee (1d4-1) and either talons +0 melee (1d3-1) or tail +0 melee (1); SA improved grab, iron jaws; SA link, low-light vision, scent, share spells; AL N; SV Fort +3, Ref +4, Will +1; Str 8, Dex 15, Con 12, Int 2, Wis 12, Cha 6; Listen +5, Spot +7, Survival +3; Flyby Attack, Improved Natural Attack[B], Weapon Finesse[B]; Tricks: Attack.
[Player: Chris LoBue]