New Feats

New Feats

Some of these feats are noted as being of a new feat type, “supernatural,” which designates such feats as supernatural abilities. Some feats from other sources (such as Arcane Strike from the core rules) should also be considered supernatural feats, at the GM’s discretion. A supernatural feat normally states how long it takes to user; otherwise it defaults to a standard action.

[Source: Freeport: The City of Adventure]

Commune with the Seas (Supernatural)

You can cast your senses into the waters around you.

Prerequisite: Sea Tongue, Spellcraft 5 ranks, Survival 5 ranks

Benefit: You may cast your senses out into the waters around you. This ability functions similarly to the commune with nature spell, except it applies only when you are in contact with a natural body of water or on a vehicle in contact with a body of water. Your caster level equals your character level.

You may use this ability once per day. At 11th level, you may use it twice per day.

[Source: Freeport: The City of Adventure]

Sea Tongue (Supernatural)

You can speak to creatures of the water.

Prerequisite: Ability to speak Aquan

Benefit: You may converse with the creatures of the sea. This ability is similar to the speak with animals spell, save that it applies to all creatures with the aquatic subtype or that have a natural swim speed. Your caster level for this ability equals your character level.

You may use Sea Tongue a number of times per day equal to 1 + your Charisma modifier (minimum once per day).

[Source: Freeport: The City of Adventure]

Swim-by Attack

You are nimble in the water, able to attack while swimming and continue your movement.

Prerequisite: Natural swim speed.

Benefit: This feat is identical to the Flyby Attack feat, except that it works underwater instead of in the air.

[Source: Kobold Quarterly #13.]

Most of the new feats from Freeport: The City of Adventure, Pathfinder RPG Edition will be available, except for those referencing the optional insanity points and forbidden lore rules, which will not be used in this campaign. Only a few of these have been listed below for now, but more will be added as the campaign progresses.

NEW FEATS