Juan grew up in Freeport, learning swordplay and hearing sea stories from his father. After his father failed to return from one last adventure, Juan helped his mother's family operate their fishing boats, until he joined a pirate ship. He has sailed on the Sea Locust for the past two years. Juan is a ladies' man and show-off, and has made an enemy of at least one noble family for wooing their daughter. [See Complete Warrior for details on the Swashbuckler class.]
Age 18, 6'2", 184 lb., brown hair, blue eyes, tanned skin.
Male Human Swashbuckler 8: CR 8; Medium Humanoid; HD 8d10+8; 59 hp; Init +4; Spd 40 ft. (8 squares); AC 18 (+4 Dex, +4 mithril shirt), touch 14, flat-footed 14; Base Atk +8; Grp +9; Atk+1 rapier +14 melee (1d6+1[+2]/18-20), dagger +12 melee or ranged (1d4+1[+2]/19-20), or short bow +12 ranged (1d6/x3); Full Atk +1 rapier +14/+9 melee (1d6+1[+2]/18-20), dagger +12/+7 melee or ranged (1d4+1[+2]/19-20), or short bow +12/+7 ranged (1d6/x3); SA acrobatic charge, improved flanking (+4), insightful strike (+2 damage with finesse weapon); SQ dodge bonus +1, grace +1; AL CG; SV Fort +6, Ref +7, Will +2; Str 12, Dex 18, Con 12, Int 14, Wis 10, Cha 14.
Skills [ranks] & Feats: Balance +13 [7], Bluff +13 [11], Climb +6 (+8 with ropes) [5], Diplomacy +13 [7], Disguise +2 (+4 to act in character, +12/+14 with hat of disguise) [0], Escape Artist +9 (+11 with bindings) [5], Intimidate +4 [0], Jump +15* [7], Profession (Sailor) +5 [5], Sense Motive +8 [8], Swim +7 [6], Tumble +17 [11], Use Rope +9 (+11 with bindings) [5]; Combat Expertise, Dodge[B], Mobility, Weapon Finesse[B], Weapon Focus (Rapier). (* Includes +5 bonus for boots of striding and springing.)
Languages: Common, Naval Code (see F:CoA, p. 125), Orc.
Possessions: +1 rapier, dagger, short bow, arrows (20), mithril shirt, boots of striding and springing, hat of disguise, elixir of swimming, amulet (from father, 100 gp), backpack, bedroll, flint & steel, silk rope (50 ft.), sunrods (4), caltrops (2), traveler's outfit, key to private vault; 406.55 gp cash.
Potions: bear's endurance, cat's grace, cure serious wounds (2), cure moderate wounds, cure light wounds (5), enlarge person (CL 5).
In The Vault (see F:CoA, p. 98): masterwork scimitar (Black Dog's sword), ring with fake jewel, 15 pp, 2,020 gp.
[Player: Mike Shannon]