This page is an index of spells sorted by their material components. It only includes those components with a listed gold piece cost. If the component is consumed in the casting of the spell, then "consumed" follows the cost.
Sources include the D&D Fifth Edition Player's Handbook, Xanathar's Guide to Everything [XGTE], and Green Ronin's The Book of the Righteous [BOTR]. (The Sword Coast Adventurer's Guide has no relevant components.)
Agate
(1,000 gp, consumed): awaken.
Adamantine
Small piece of adamantine (500 gp; consumed): invulnerability [XGTE].
Bone/Ivory/Teeth
Set of divinatory tools (bones, ivory sticks, cards, teeth, or carved rooms; 100 gp): find the path.
Specially marked sticks, bones, or similar tokens (25 gp): augury.
Cards
Set of divinatory tools (bones, ivory sticks, cards, teeth, or carved rooms; 100 gp): find the path.
Chalk
Rare chalks and inks infused with precious gems (50 gp, consumed): teleportation circle.
Charcoal
Charcoal, incense, and herbs (10 gp, consumed): find familiar.
Chest
Exquisite chest (5,000 gp) and Tiny replica (50 gp): Leomund's secret chest.
Copper
Copper piece: detect thoughts.
Miniature platinum sword with grip and pommel of copper and zinc (250 gp): Mordenkainen's sword.
Corundum
Large transparent gemstone [such as corundum, diamond, ruby] (500 gp per HD of target): imprisonment (minimus containment).
Crystal
Gem, crystal, reliquary, or other ornamental container (500 gp): magic jar.
Vessel (2,000 gp) such as a huge urn, coffin, mud cyst, or crystal container: clone.
Diamond
(50 gp): chromatic orb.
(300 gp, consumed): revivify.
(500 gp): mighty fortress [XGTE].
(500 gp, consumed): raise dead.
(1,000 gp, consumed): clone, resurrection.
(5,000 gp): gate.
Diamonds (25,000 gp): true resurrection.
Diamond dust (25 gp, consumed): nondetection.
Diamond dust (100 gp, consumed): greater restoration, stoneskin.
Incense and powdered diamond (200 gp, consumed): glyph of warding.
Large transparent gemstone [such as corundum, diamond, ruby] (500 gp per HD of target): imprisonment (minimus containment).
Mercury, phosphorous, powdered diamond and opal (1,000 gp, consumed): symbol.
Powdered diamond, emerald, ruby, and sapphire (5,000 gp, consumed): sequester.
Divinatory Tools/Tokens
Set of divinatory tools (bones, ivory sticks, cards, teeth, or carved rooms; 100 gp): find the path.
Specially marked sticks, bones, or similar tokens (25 gp): augury.
Emerald
Powdered diamond, emerald, ruby, and sapphire (5,000 gp, consumed): sequester.
Eye
Glass eye (100 gp): clairvoyance (seeing).
Undead eyeball encased in a gem (150 gp): shadow of Moil [XGTE].
Gems/Jewelry
See also: Agate; Corundum; Crystal; Diamond; Emerald; Jacinth; Jade; Onyx; Opal; Pearl; Ruby; Sapphire.
Gem, crystal, reliquary, or other ornamental container (500 gp): magic jar.
Gem-encrusted bowl (1,000 gp, consumed): heroes' feast.
Jewel (1,000 gp): planar binding.
Jewel-encrusted dagger (1,000 gp): create homunculus [XGTE].
Jeweled horn (100 gp): clairvoyance (hearing).
Large transparent gemstone [such as corundum, diamond, ruby] (500 gp per HD of target): imprisonment (minimus containment).
Sunburst pendant (100 gp): dawn [XGTE].
Undead eyeball encased in a gem (150 gp): shadow of Moil [XGTE].
Glass
Glass eye (100 gp): clairvoyance (seeing).
Gold
Gold dust (25 gp, consumed): arcane lock.
Herbs
Charcoal, incense, and herbs (10 gp, consumed): find familiar.
Herbs, oil, and incense (1,000 gp, consumed): hallow.
Rare soporific herbs (500 gp per HD of target): imprisonment (slumber).
Holy Symbol
(5 gp): temple of the gods [XGTE].
Incense
(250 gp, consumed): legend lore.
Charcoal, incense, and herbs (10 gp, consumed): find familiar.
Herbs, oil, and incense (1,000 gp, consumed): hallow.
Incense and powdered diamond (200 gp, consumed): glyph of warding.
Rare incense and powdered ruby (1,000 gp): forbiddance.
Ink
Rare chalks and inks infused with precious gems (50 gp, consumed): teleportation circle.
Iron
Powdered silver and iron (100 gp, consumed): magic circle.
Ivory
See: Bones/Ivory/Teeth.
Ivory strips (four, 50 gp each): legend lore.
Miniature portal carved of ivory (5 gp): Mordenkainen's magnificent mansion.
Jacinth
(1,000 gp, consumed): astral projection.
Jade
Jade circlet (1,500 gp): shapechange.
Jade dust (10 gp, consumed): magic mouth.
Jade dust (25 gp, consumed): programmed illusion.
Miniature jade representation of prison (500 gp per HD of target): imprisonment (hedged prison).
Jewelry
See: Gems/Jewelry.
Marble
Small piece of polished marble (5 gp): Mordenkainen's magnificent mansion.
Mercury
Mercury, phosphorous, powdered diamond and opal (1,000 gp, consumed): symbol.
Metal
See also: Adamantine; Copper; Gold; Mercury; Mithral; Platinum; Silver; Zinc.
Fine chain of precious metal (500 gp per HD of target): imprisonment (chaining).
Forked metal rod (250 gp) attuned to a particular plane of existence: plane shift.
Mithral
Vellum depiction or carved statue in likeness of target, and small mithral orb (500 gp per HD of target): imprisonment (burial).
Oils/Ointments/Unguents
Eye ointment (25 gp, consumed) made from mushroom powder, saffron, and fat: true seeing.
Herbs, oil, and incense (1,000 gp, consumed): hallow.
Rare oils and unguents (1,000 gp, consumed): reincarnate.
Ointments
See: Oils/Ointments/Unguents.
Onyx
Black onyx (150 gp) per corpse: create undead.
Opal
Mercury, phosphorous, powdered diamond and opal (1,000 gp, consumed): symbol.
Pearl
(100 gp): identify.
Crushed black pearl (500 gp): circle of death.
Phosphorus
Mercury, phosphorous, powdered diamond and opal (1,000 gp, consumed): symbol.
Platinum
Miniature platinum sword with grip and pommel of copper and zinc (250 gp): Mordenkainen's sword.
Pair of platinum rings (50 gp each): warding bond.
Reliquary
Gem, crystal, reliquary, or other ornamental container (500 gp): magic jar.
Tiny reliquary (1,000 gp) containing a sacred relic: holy aura.
Replica
Exquisite chest (5,000 gp) and Tiny replica (50 gp): Leomund's secret chest.
Small replica of caster (500 gp, consumed): project image.
Ruby
(999 gp): infernal calling [XGTE].
Large transparent gemstone [such as corundum, diamond, ruby] (500 gp per HD of target): imprisonment (minimus containment).
Powdered diamond, emerald, ruby, and sapphire (5,000 gp, consumed): sequester.
Powdered ruby (1,500 gp, consumed): simulacrum.
Rare incense and powdered ruby (1,000 gp): forbiddance.
Ruby dust (1,500 gp): forcecage.
Runes
Set of divinatory tools (bones, ivory sticks, cards, teeth, or carved rooms; 100 gp): find the path.
Sapphire
(1,000 gp): Drawmij's instant summons.
Black sapphire (1,000 gp): judgment of Maal.
Powdered diamond, emerald, ruby, and sapphire (5,000 gp, consumed): sequester.
Silver
Ornately carved bar of silver (100 gp per creature affected, consumed): astral projection.
Powdered silver (25 gp, consumed): ceremony [XGTE].
Powdered silver and iron (100 gp, consumed): magic circle.
Small silver rod (10 gp): guards and wards.
Tiny silver cage (100 gp): soul cage [XGTE].
Tiny silver spoon (5 gp): Mordenkainen's magnificent mansion.
Tokens
See: Divinatory Tools/Tokens.
Unguents
See: Oils.
Vessel
Vessel (2,000 gp) such as a huge urn, coffin, mud cyst, or crystal container: clone.
Weapon
Jewel-encrusted dagger (1,000 gp): create homunculus [XGTE].
Melee weapon (1 sp +): steel wind strike [XGTE].
Zinc
Miniature platinum sword with grip and pommel of copper and zinc (250 gp): Mordenkainen's sword.