明るくなると音楽が流れ出す。
音楽が流れているときにLEDが点滅する。
1曲終わると、SLEEPモードに入って電池の消耗をおさえる。
明るくなるとSLEEPモードから抜け出て、再び曲を流す。
ブレッドボード
マイコン Microchip PIC12F1822
カーボン抵抗器 1/4W 150Ω、1/4W 100kΩ
フォトトランジスタ NJL7502L
ジャンパ線 3本
圧電サウンダ (13mm)PKM13EPYH4
LED φ5mm
電池ボックス(単3型×3本用)、バッテリースナップ
XC8 Compiler用
/* * File: melody-box-sleep-12f1822.c * Author: kaimu * * Created on 2014/02/16 *//* * Input * INT/RA2 [PIN5] : Opt-transistor ( Dark...1, Blight...0 ) * Output * RA4 [PIN3] : LED (1...OFF, 0...ON) * CCP1 (RA5) [PIN2] : piezo buzzer */#include <xc.h>#define buz() ( RA5 ^= 1 )#define ledOn() ( RA4 = 0 )#define ledOff() ( RA4 = 1 )#define led() ( RA4 ^= 1 )#define isBright() ( RA2 == 0 )__CONFIG( FOSC_INTOSC & WDTE_OFF & PWRTE_ON & MCLRE_OFF & CP_OFF & CPD_OFF & BOREN_ON & CLKOUTEN_OFF & IESO_OFF & FCMEN_OFF);//__CONFIG(PLLEN_OFF & STVREN_ON & WRT_OFF & BORV_HI & LVP_OFF); // VDD High__CONFIG(PLLEN_OFF & STVREN_ON & WRT_OFF & BORV_LO & LVP_OFF); // VDD LOWvoid wait(volatile unsigned long t)// Delay{while(t-- > 0) NOP();}void initIo(void){ //OSCCON = 0b01111010; // PLL disable, 16MHz internal clock //OSCCON = 0b01100010; // PLL disable, 8MHz internal clock OSCCON = 0b01101010; // PLL disable, 4MHz internal clock //OSCCON = 0b01011010; // PLL disable, 1MHz internal clock //OSCCON = 0b00111010; // PLL disable, 500kHz internal clock INTEDG = 0; // Interrupt on falling edge of RB0/INT pin INTE = 1; // External Interrupt Enable GIE = 1; //Interrupt Enable ANSELA = 0b00000001; //RA0 Analog port, others digital port CM1CON0 = 0x00; //Comparator disable TRISA = 0b00001101; //I/O Direction. RA1,4-5 : output, RA0,2,3 : Input LATA = 0b00000000; // PORTA Latch Settings}void initPwm(void){ //Timer2 settings for PWM standard mode PR2 = 0; // PWM Period = [(PR2) +1 ]*4*(1/FOSC)*(Timer2 Prescale value) T2CON = 0b00000010; //00 = Prescaler is 1, 01 = Prescaler is 4 10 = Prescaler is 16 11 = Prescaler is 64 //APFCON &= ~(1<<CCP1SEL);//CCP1 function is on RA2 CCP1SEL = 1;//CCP1 function is on RA5 CCP1CON = 0b00001100; //PWM mode: P1A, P1C active-high; P1B, P1D active-high CCPR1L = 64; // PWM Duty Cycle (CCPR1L:CCP1CON<5:4>)*(1/FOSC)*(TMR2 Prescale Value) //Start PWM TMR2 = 0; TMR2ON = 1;}void soundLed(unsigned char melody)// Melody format/* * (example) 0x12 ... first '1' is 'C', second '2' is length of sound * first digit : 1 2 3 4 5 6 7 8 0 * sound name : C D E F G A B C rest */{ unsigned int freq[] = {0, 238, 212, 188, 178, 158, 141, 125, 118}; volatile unsigned int oto, nagasa; oto = (int)(melody & 0xf0)>>4; nagasa = (int)( melody & 0x0f); PR2 = freq[oto]; led(); wait((long)nagasa * 10000);}void interrupt intr(void){ int i; if (INTF == 1) { INTF = 0; }}void main(void){ volatile unsigned int i; // "Fujisan" const unsigned char melody[] = { 0x53, 0x51, 0x62, 0x52, 0x32, 0x11, 0x21, 0x32, 0x02, 0x23, 0x51, 0x52, 0x41, 0x31, 0x25, 0x02, 0x53, 0x51, 0x32, 0x12, 0x63, 0x71, 0x82, 0x62, 0x53, 0x61, 0x51, 0x41, 0x31, 0x21, 0x15, 0x02, 0x23, 0x21, 0x22, 0x22, 0x11, 0x21, 0x31, 0x41, 0x52, 0x02, 0x63, 0x71, 0x82, 0x62, 0x55, 0x02, 0x84, 0x62, 0x42, 0x34, 0x62, 0x52, 0x42, 0x32, 0x23, 0x11, 0x15, 0x02, 0x04, 0xff }; //Initialization initIo(); initPwm(); while(1){ ledOff(); SLEEP(); // Play Melody for (i = 0; melody[i] != 0xff; i++) { soundLed( melody[i] ); } }}