DM FNB Orions Revenge

DESCRIPTION

DM FNB Orions Revenge

UT DEATHMATCH / TEAM-DM - Medium, 6-12 Players. Futuristic sci fi industrial facility. Features UTR XPickups. Released January 2012


Section-22 - Auxilliary Control and Communication Center, DELTA-144 Terrestrial Fuel Processing and Storage Facility Operator: PlasmaCorp Processing Ltd., a subsidiary of Liandri Corp. Yada yada yada - there's DEATHMATCH matches to play ;) Okay, so that's a rather stupid idea of a story so would you kindly just ignore it :)

This map is Based on the FNB-OrionsRevenge domination conversion of the original CTF-FNB-OrionsRevenge map. One base plus the base's outer middle and middle section form a highly connected circuit layout. Good for FFA or even team deathmatch matches - IMO best with teams of 5 or 6.

Construction history: The base area of this map came originally from a discarded section of the middle of CTF-FNB-SpaceJunk (2003), which was integrated into the original Orions Curse assault contest map, which was later split into 3 smaller maps, which after further downsizing left this section once again discarded (2004). So, I modified it for CTF, adding side routes, upper areas, lots of curves, a new skybox and consistant moderate detail.

I added ShockSystems textures into the mix and modified several for CTF to give the new map a bit more flavor. Fell down on the lighting a bit, but methinks it's pretty good looking anyway :) I really focused on making this map run well, so the scenes are lower polys, there's no HSD, and I used fewer coronas than usual. Improving Frame Rates was a high priority.

Music is Resurrection by Toxeen (NPResurrect.umx).

GALLERY