CTF FoT Orions Curse Part-2

DESCRIPTION

CTF FoT Orions Curse Part-2

UT CTF - Large, 8-16 players. Industrial Space port facility. Released November 2008.

Earth Outpost ORION STATION, 2473 AD (PART-2) The battle for control of Orion Station Continues! Following the events of Orion Station Part-1 (an Assault map) the station was invaded and has key areas held by a hostile force. You and your station fellows managed to evade capture during the initial attacks, and fought to contact the Earth Fleet...

The main force of the Invaders is fast approaching Orion Station, and will arrive before the Earth Ships can get there! You have been ordered to disrupt the enemy and try to retake control of key areas in the station - starting with the Operations Center! So take their flag and as many of them along with it!!! GOOD LUCK!

This map is based on the first three sections of the assault map AS-FoT-OrionsCursePart2, duped and flipped, with the middle being formed out of the last section flipped.

Funny thing about all that is there's still seven sections of the Part-2 assault map left over, lol! All that means is the Part-2 assault map could still be finished sometime, but as a much smaller map. That map took a long time to make but became plagued with bugs to the point I wasn't getting anywhere with it and this caused long delays for everyone else, so I decided to suspend the effort.

Not wanting to completely waste the work, I offered TWC a CTF version of Part-2 which they accepted, so here is CTF-FoT-OrionsCurse-Part2.

Needless to say I was personally disappointed with the failure of my assault map, but I don't think that hurt the mappack at all since Revelation's AS-FoT-Chronoshift more than made up for any short-comings :)

Regarding CTF-FoT-OrionsCurse-Part2, if you have current hardware you should have NO performance issues at all, since I have no problems running it. The CTF took about 24 hours to complete over a two week period. Following the map-pack release, I had plans to release a smaller (simplified) SE version of the OrionsCurse-Part2 CTF map having one section of each base removed to "shorten" the flag-run but this never came to pass so I ditched the idea. It is what it is... so be it!

During that time I produced a music file for the map - Requiem4.umx, which contains a short remix of Requiem for a dream from Clint Mansell. The original track is found all over the internet and youTube already so I had no qualms with using it in a map.

The original piece had 4 movements and when converted to an umx the file was EXTREMELY large! So I cut it down until I had just the 4th section, but decent sound quality. Sounds great in this map, but turned out perhaps a bit short in duration, hence it can get a bit repetitive during a match.

Special thanks to Revelation for the Spawner script, which he provided for my assault map (but I kept it in the CTF map :) For additional credits and information, please read the Readme file.

Music is Requiem for a Dream by Clint Mansell (Part-4 Remix by FraGnBraG).

GALLERY