UT CTF - Medium, 6-12 players. Ancient Egyptian Temple. Released November 2008.
Map #1 for Blito3's Annual 300k Contest, Nov-Dec 2008. Speedy fast-n-furious CTF set in an ancient Egyptian Temple. I had this idea for a while and decided to finally make it for the contest. There are zippy mover platforms that zing you back and forth from one end of the map to the other, along ten tracks.
Flag carrying is never a tedious endeavor, unless you get knocked off and find yourself on foot - then you'll have to fight like hell to get home - and at that, you could get sniped right before you cap!
Okay, it is a rather strange design of temple, long and skinny, with two levels of z-axis all the way, and it is spammy as hell. So if you're not a very agile player you might not like this game play (well, because you'll be dead a lot!).
Bots could be better, especially around the side routes - these aren't very well defended. The bases are though, so just because you can get there easily, it's harder to get out. That said, the map could be a lot of fun on a server, 5 vs 5. OMEGA took about 3 or 4 hours to make, then another few hours of testing and tweaking.
Many thanks to Blito3 for having the contest! Music is UnWorld2 from the game Unreal Tournament.