CTF FNB Trek WOOT

DESCRIPTION

CTF FNB Trek WOOT

UT CTF - Large, 10-20 players. Star Trek Voyager CTF map! Released January 2008.

RESISTANCE IS WOOTILE! This map is based on the Star Trek Voyager T.V. show. I'm personally NOT a huge fan of Trek (to me ST is about the same appeal as StarGate SG-1, Battlestar Galactica, or any other Sci-Fi series) although I did watch the various Trek series and bought all the Elite Force games. If you hate Trek, well just never mind this map.

TrekWooT has a bit of history: it is a CTF development of the map DOM-FNB-Assimilated, the developed version of a map I made for the Unreal Playground UT99 StarTrek DOM contest during Nov-Dec 2003 called DOM-ST-Assimilated.

The Borg Cube map was not completed at that time, but was developed on and off over the next 3 years.


IMPORTANT: THIS MAP WAS NOT TESTED FOR NETWORK PLAY!


During 2006, SabbathCat held an Extreme CTF WooT mapping contest, and that's when I got the idea for making TrekWooT. The cube was stripped away leaving just the ship trapped in Borg space surrounded by Borg ships. Two tactical cubes would serve be the flag bases and jump platforms.

During development of this map my old P4 bit the dust, and I had to finished the map using Tom_caT's PC which was quite a challenge, lol! Once I got the new computer DOM-FNB-Assimilated was finished up and released some months after TrekWooT. The two maps essentially only have the starship, skybox and one of the rooms in common.

As a WooT map the gameplay is rather terrible! It is simply too big, and is also Low-Grav, so it's not fast-and-furious-and-spammy enough. It is okay as a LG CTF though, providing your PC can run it :) In it, and with 16 bots on masterful or inhuman setting you might find it's not that easy to cap and grab.

To their credit, unattended bot play results in a low-scoring match, but they do cap. Very much a novelty map, I released this simply because I spent so much time on it (or various versions of it) and wanted to give people that wanted to, the opportunity to walk around on that ship :)

TrekWOOT is being offered "as-is", try it out if you're curious. The whole things a bit tounge-in-cheek, the BORG theme is plausible but it is stretched. The garish colors in the flag bases fit with the scenes in the TV show more or less but I had to add RED and BLUE into the mix (obviously) for CTF.

The map is based on a life-sized replica (in UT terms, 16 uu = 1 foot) of the starship U.S.S. Voyager, which is basically functions as a terrain. Yes, it could be made of meshes, but huge static meshes in UE1 would look very bad and proper collision would have been impossible. I figured it could be done with brushes, and I was right :) Just took a while to do it, lol!

Thanks to the folks at Unreal Playground who provided feedback; and to Swanky for suggesting the flag bases be at the sides of the ship, rather than one at each end. It turned out much better.

Thanks to Tom_caT for all the testing on and off over the years and for letting me use his computer when I was computer-less for a while in late 2007 :) For additional credits and information, please read the Readme file.

Music is QueenSong from the game Unreal.

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