Paths
I Water
II Strength
III Evil
Skills: Athletics, Blend, Ride (sea-borne mounts & vehicles only), Survival, Tactics
Ritual Weapon: Fork/trident
Avatar: Sea Dragon (pg.262), Gargantuan Frost-Giant Watchman (pg.248, 101)
Alignment: Water, Evil
Opposed Alignments: Fire, Good
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Ym, or Ymr, was one of the sons of the great Dragon Queen Tiamat, created by her as master of the seas.
A great sea-serpent, he was a terror to any that failed to pay him homage before traversing the waves. But his terrifying reign was brought to end when he was laid low by Onihime, daughter Qinghis during a battle that legend has lasting more than a hundred years. His massive corpse is said to have formed the lands of Norngard north of Vistria.
No longer residing in the seas of Ki, his shade now swims in the endless oceans of the underworld dreaming of past glories and festering in rage with thoughts of revenge. Although not what he once once in life, Ym's spirit still is sought as guide for those of draconic heritage that sail upon the great seas of the worlds.
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Water I: You gain a bonus with Reflex saves equal to your Water Step. You may also cast Create Water and Water Walk at will.
Water II: You gain aquatic II and superior swimmer IV.
Water III: You may cast Move Water and Wall of Ice once per scene.
Water IV: You may cast Cone of Cold and Winter’s Domain II once per scene.
Water V: You gain the take heart class ability (see page 48).
Strength I: You gain a +5 bonus with Athletics checks.
Strength II: You may cast Brawn I (Strength or Constitution) twice per scene.
Strength III: Your Size increases by 1 category (max. Large).
Strength IV: You gain Unarmed and Natural Attack Resistance 4.
Strength V: Your Strength score rises by 4.
Evil I: You inflict additional damage against helpless and sprawled characters equal to your Evil Step.
Evil II: You may cast Consecrate and Scare II once per scene.
Evil III: You may cast Castigate I and Cause Wounds III once per scene.
Evil IV: You gain the Horror Type and unnerving (see pages 227 and 235).
Evil V: You may cast Purge and Sacred Aura once per scene.