PathsI Fire
II War
III Destruction
Skills: Athletics, Disguise, Intimidate, Ride, Tactics
Ritual Weapon: Great Club, Great Sword
Avatar: Oni Warlord
Alignment: Fire, War
Opposed Alignments: Water
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Onihime is the supreme leader of the elemental realm of Fire, and the Goddess of War.
It is said that she created the isles of Oyashima with the Earth Lord using the powers of Earth and flame to house the armies of Earth, Fire and Void with her Ouni and Yokai demons. With the Truce of the Five Realms she allowed other folk to populate the land. Fire Island - found to the south of Oyashima - is closely associated with her and elemental powers.
Although she respects Iopater as Lord of Aea, she still maintains a fierce rivalry with Ieores, Lord of the Waters as her opposite and natural enemy.
Onihime is honored in the West as St. Vesta, patron Saint of War, warriors, and the hearth.
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Fire I: You gain Fire and Heat Resistance equal to 3 times your Fire Step.
Fire II: You may convert damage inflicted by your melee and unarmed attacks to fire damage. You may also cast Scorching Ray once per scene.
Fire III: You may cast Conjure Elemental II (fire elementals only) and Fireball I once per scene.
Fire IV: You may cast Elemental Shield (fire) and Wall of Fire once per scene.
Fire V: You may cast Fire Storm and Fireball II once per scene.
War I: You inflict additional damage with your ritual weapon equal to your War Step.
War II: You may cast Mage Armor and True Strike I once per combat.
War III: You gain the Contempt feat.
War IV: You gain a trick:
War God’s Blessing (Ritual Weapon or Unarmed Attack Trick): If your target is a standard NPC with DR 4 or less, he automatically fails a Damage save (no damage roll required). You may use this
trick once per round.
War V: Your Strength score rises by 2 and you may cast War Cry once per scene.
Destruction I: Each of your melee and unarmed attacks gains the armor-piercing quality equal to your Destruction Step.
Destruction II: You may convert damage inflicted by your melee and unarmed attacks to acid damage. Also, you may cast Shatter once per scene.
Destruction III: You may cast Counter Magic I and Rusting Grasp once per scene.
Destruction IV: You may cast Harm and Quake Touch once per scene.
Destruction V: Each of your attacks inflicts 4 additional damage. Also, you may cast Disintegrate once per scene.