Château de Lupin

The Castle of Lupin, Main Gate

Formerly the holding of House Nerites. When the last scion Perceval de Nerites and his sons fell in battle to the Supper King's forces, the castle and lordship of the Vale were granted to Lupin of Kales: a mercenary and former housebreaker loyal to the new regime.

Now the great castle that once stood for the dignity and honor of this historied realm has become but a pleasure palace for the new lord and his regime, while the surrounding lands fall into neglect and ruin.

Scale: 10 (100 Guests)

Rep Cost: 278

SZ/Const: C/Hard 6

Rooms:

  • Inner Keep of Nerites: Adorned with fine art and tapestries, as well as the stuffed and mounted head of a great dire boar. The Impress threat range of each character residing at the holding improves by 3. [10 rep]
  • His Lorship's Stables: 10 Warhorses (pg. 270) Once per adventure, each animal at the Stables may be fed for 1 day. Also, the threat range of each Breed Animal or Train Animal check made at a Stables increases by 3. [10 rep]The Great Hall: Once per adventure, you and each guest gain any 1 unspiced food at no cost. [10 rep]
  • Deep Dungeon: No one knows quite how deep they might go... The Intimidate threat range of each character residing at the holding improves by 3. [10 rep]

Staff:

  • Guards: 33 Knights (pg. 246), beholden to Lord Lupin [68 rep]
  • Assistant: Iskop Aerion of Treves (Bluff, Lie +5) [15 rep]
  • Assistant: Ghigen of Kales, Castellan of Château de Lupin (Tactics, Outmaneuver +1) [1 rep]
  • Assistants: Harem (Resolve, Relax +6) [10 rep]
    • Tradesman: Shylock the Measurer (Haggle, Bargain +8) [15 rep]
  • Tradesman: Henri of Adenwood, Blacksmith (Crafting, Metalworking +8) [15 rep]

Fortifications:

  • Idel and Palin, Stalwart Guardians: Impress, Persuade (DC 14) [1 rep]
  • Moat: Athletics, Swim (DC 18) [3 rep]
  • High Walls: Athletics, Climb (DC 26) [10 rep]

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