Paths
I Beauty
II Good
III Fortune
Skills: Athletics, Haggle, Impress, Search
Ritual Weapon: Throwing Knife, Fan Blade
Avatar: Herald Angel - Devoted (Beauty II), Veteran III (pg.253, 235)
Alignments: Good, Fortune
Opposed Alignments: Evil, Curses
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Eosia is the goddess of the dawn, beauty and love.
Once betrothed to the frost giant Ymr, she visits the grave her former husband nightly: bestowing a brilliant aurora to the northern lands even on the darkest of nights. It is said that she has taken the god Solaris as her lover, meeting him at the top of the world for regular trysts each year.
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Beauty I: You gain the Comely feat.
Beauty II: You may cast Charm Person I once per scene. You also gain beguiling (see page 231).
Beauty III: You gain the Elegant feat.
Beauty IV: You may roll twice when making an Impress check, keeping the result you prefer.
Beauty V: You may cast Charm Person IV once per scene. You also gain the Enchanting feat.
Good I: You gain a bonus when contributing to cooperative checks equal to your Good Step.
Good II: You may cast Calm Emotions and Consecrate once per scene.
Good III: You may cast Castigate I and Prayer once per scene.
Good IV: You gain the Angelic Heritage feat.
Good V: You may cast Purge and Sacred Aura once per scene.
Fortune I: You gain the Fortunate feat.
Fortune II: You may activate a threat as a critical hit or success without spending an action die a number of times per session equal to your Fortune Step.
Fortune III: You gain a magic bonus with action die results equal to your Fortune Step.
Fortune IV: You may use your Fortune II and Fortune III abilities on allies you can see and hear.
Fortune V: You gain the proven worth class ability (see page 48).