Welcome!
This class explores advanced concepts of computer visualization, modeling, and prototyping in an interdisciplinary manner. We will be looking at "visualization" quite broadly--from 2D visualizations such as graphs and maps, to tangible 3D models, to dynamic and immersive 4D systems. We engage a variety of approaches to 3D data capture and modeling. We prototype original designs--objects, assemblies, and systems--using 3D computer modeling techniques, desktop and enterprise level 3D printing, and novel systems for experiencing time and space, including stop motion film, AR/VR/XR, and Artificial Intelligence. Theoretical and historical lecture/discussion will be supplemented with visiting artists/engineers/scholars and field trips.