Collaborative Project
Cinthia Rojas, Joshlynn Lara, Sydney Haake
Cinthia Rojas, Joshlynn Lara, Sydney Haake
Team Members: Cinthia Rojas, Joshlynn Lara, Sydney Haake
Our Theme: Our collaborative project explores how digital fabrication can be used to create wearable sculptural pieces inspired by myths and legends that express and preserve cultural heritage. We are interested in how storytelling, symbolism, and technology can merge to give form to traditional narratives in contemporary ways. Each piece will be designed as a wearable object such as a bracelet, belt, headpiece or other kind of clothing that evokes the essence of mythological beings or ancestral stories without resembling a costume.
By studying myths and legends from different cultures, we aim to identify visual patterns, symbolic forms, and recurring motifs that can be reinterpreted through digital modeling and fabrication. We plan to use Blender and 3D scanning tools like Polycam or Kiri Engine,to develop our designs. The final pieces will integrate materials such as fabric, foamy, and 3D-printed elements, combining handcraft and technology to produce wearable sculptures that honor and reinterpret the visual language of cultural memory.
Additionally, we plan to explore the use of electronics such as LED lighting or simple motion sensors to enhance the visual impact and interactivity of the pieces. This will allow the sculptures to respond to movement or light, making the experience more immersive and appealing while symbolizing the living, evolving nature of cultural heritage.
Technology: We want to deepen our knowledge in Blender to create our sculptures. Focusing on sculpting and texturing features.
We also plan to use 3D scanning apps such as Polycam or Kiri Engine to capture basic shapes of accessories or parts of the body, which we can then modify in Blender.
Researchable question:
How can digital fabrication be used to create wearable sculptures inspired by myths and legends that express and preserve cultural heritage?
Timeline:
Concept Development (Oct 30 – Nov 5): Research 6 myths or legends from different cultures and select 2 to work with . Identify main symbolic elements, patterns, or characteristics that can be reinterpreted into wearable pieces. Create initial sketches and concept ideas.
Digital Modeling and 3D Scanning (Nov 5 – Nov 15): Use Blender for sculpting and design exploration. Experiment with 3D scans from Polycam or Kiri Engine as digital bases for accessories or body parts. Define forms, materials, and wearable placement.
Material and Fabrication Tests (Nov 15 – Nov 25): Test 3D printing, laser cutting, and basic electronic components (LEDs, motion sensors). Explore the combination of materials like fabric, foamy, and 3D-printed pieces. Adjust scale and comfort for wearability.
Final Production (Nov 25 – Dec 2): Fabricate final wearable sculptures using selected technologies. Assemble electronic and decorative elements. Apply finishing details and surface treatments.
Exhibition Preparation (Dec 2 – Dec 5) Photograph and document the final pieces. Prepare the VizPro webpage and online exhibition, including renders, process images, and descriptions connecting each piece to its myth and cultural heritage.
Assign tasks:
The first phase of the project will be completed collaboratively. Each team member will research two myths or legends, for a total of six, and together we will select the two most compelling to develop further. Once the myths are chosen, the team will analyze their symbols, patterns, and main characteristics, and create sketches and conceptual ideas.
Each team member will design and produce one wearable piece, resulting in a set of three interconnected sculptures that complement one another and tell a unified story. Every member will be in charge of their piece from modeling to material testing and production.
The individual tasks are the following:
Joshlynn will take the lead on developing these conceptual sketches and visual directions, with input and feedback from all members.
Sydney will be responsible for the 3D scanning process for all the pieces.
Cinthia will oversee the integration of electronic elements (such as LEDs or sensors) across all pieces.
The final stage that includes finishing, detailing, and exhibition setup will be completed collectively, ensuring that all pieces form a cohesive visual and narrative ensemble.
Plan for documenting:
The entire process will be documented collaboratively through a shared Google Drive folder, where all team members will upload and organize their work. This will include research materials, sketches, 3D models, fabrication photos, and testing results. The shared folder will serve as our main workspace for storing and tracking progress.
This documentation will include:
Research notes and references from the selected myths and legends.
Sketches, concept drawings, and design iterations.
Screenshots and screen recordings from the modeling process in Blender and 3D scanning experiments.
Photos and videos of material tests, fabrication stages, and assembly.
Notes on electronics integration, including wiring diagrams or prototypes.
We will also use our VizPro webpage to post major milestones throughout the project, including:
Conceptual Ideas: sketches, myth selection, and visual references
3D Models: screenshots and renders of digital sculpting and design progress.
Testing and Materials: documentation of material trials, fabrication methods, and assembly.
Electronics: photos and videos showing the integration of LEDs or sensors into the wearable pieces.
Online Exhibition of final project.
The final online exhibition (Dec 5) will include high-quality photos, renders, and a brief video of the fabrication process, along with written descriptions connecting each piece to its cultural myth and heritage.