For this project, I used the photogrammetry app Polycam to capture an object scan of a pink rubber duck. I then downloaded the mesh as a GLTF file and opened it in Blender. I fixed some of the wonky vertices, smoothed and adjusted the surface texture, and created a face out of the bottom edges to make it a closed model. Once I was happy with the result, I did a few image renders and screenshots then exported the project as a STL file.
ORIGINAL PHOTOS OF PINK RUBBER DUCK
FINISHED MODEL