Week 1 - Creating worlds
Week 4 - Visual Development
Week 8 - Colour
Week 2 - Game Worlds
Week 5 - Group work and workshop
Week 9 - Icons and UI
Week 3 - Principles of Arts
Week 6 - Genres & Mechanics
Week 10 - Reflective Writing
Character & World Designs for a Game
Week 1 - What is a game?
Week 4 - Practical session
Week 8 - Narrative and storytelling
Week 11 - Character design
Week 2 - Snakes and Ladders Workshop
Week 5 - Semiotics
Week 9 - Storyboard Workshop
Week 3 - History games and future games 'The role of game art'
Week 6 - Environmental storytelling
Week 10 - Visual analysis & Academic writing
Analysis of a contemporary game
Plan for a Simple Game