I have taken over the vacant role of project/task manager, just for the next week or so, to ensure that all tasks get done
so far, we've had major issues with communication and people not being on the same page.
we were able to get two players from outside of class to test Relic Rally
their feedback was extremely helpful in identifying bugs and issues - one of the main bugs was collider problems
we then held a meeting to determine how we are going to solve all the problems that came up
the plan for the next week is to hold another meeting on Wednesday's extra class, followed by a bug-test and finishing off our Final Prototypes
For next week:
Post-mortem reflections
Rapid Prototyping
Level Design
Final reflection (5-10 mins)
LJ showcase page
Upload assets to SketchFab + ArtStation
Discuss UI for Relic Rally
Final asset for Nordic level + link to Drive
Architecture research for Nordic moodboard
Briefly talk about dice rolling mechanic (flowchart win-fail method) for Final Prototype to meet LO.7
Set up Showcase temporary website
Relic Rally official Showcase website
Add Prototype to website
Convert GDW to document
Final Prototype To-Do:
- poster
+ DM's info sheet - character info, scenarios/tasks, plot
+ player's info sheet - overview of plot & gameplay
+ timer/s & props
- target audience
- references/inspiration for mechanics (e.g. Plates Up!)
+ task cards
+ feedback questions discussed in Learning Journal
+ various restrictions/limitations