introductions + ice breaker
learned about what game scripting is - no need to know everything, just enough
watched video
what it takes to be game designer
"art of crafting experiences"
emphasises importance of inter-disciplinary communication
it surprised me that the game designer is not necessarily the person with the most creative control - the whole team has an input
importance of the ability to take constructive criticism well
skills required:
high level of technical language understanding (grammar etc.)
understanding of desired medium - how computers work
some understanding of psychology
good logic
maths
Better:
good understanding of literature, philosophy and mythology
knowledge of world religions
scripting and programming
art principles
basic music principles
graphic design
intro to Brief 1
played around with Unity - the first time using this engine, but I am a little familiar with Unreal Engine - they seem fairly similar at first use
learned the basics of creating objects, materials and a camera
imported a basic script so that our "player" could move around the scene
touched on the components of the script - very confusing
I would be interested in learning how to create and add mods to my favourite games for unique, personalised experience
I am especially excited to learn how to use 3D development software, as it's one of the main reasons I decided on this course
Extra Credits. (2012, February 18). So You Want To Be a Game Designer - Career Advice for Making Games - Extra Credits [Video]. Youtube. https://www.youtube.com/watch?v=zQvWMdWhFCc