sprite sheets are a series of images, usually 2D, put together in one texture (or atlas)
the main benefit is that it greatly reduces how much texture loading and unloading the computer has to do, thus increasing performance.
a sprite sheet is best used in PNG format with a transparent background
individual sprites are extracted by slicing up the entire sheet
in 1878, Eadweard Muybridge became a pioneer in capturing movement with a camera, which paved the way for cinema
subconsciously, we understand how things move, so horror animation can be done by changing the sequence of movement.
if the first and last frames are the same, the loop will look smooth
very common animations that can make the difference between something looking natural and uncanny valley are blinking and idling.
Image credit: Mann, 2018
For next week:
Download project ZIP file
Finish tree models
Find out how to add HDRIs to Unity
Questions:
Q: How do I get the project files from GitHub?
A: Download ZIP file
Q: Do I have to keep all of my UVs for every model on one page or can I have separate maps for different assets?
A: Try to keep models contained to their own maps; both trees can go on one etc.
Mann, J. (2018, January 11). How Eadweard Muybridge Gave Us the Moving Image [Image]. Artsy. https://www.artsy.net/article/artsy-editorial-eadweard-muybridge-moving-image