1.4 Fae Dealings

The concept behind Fae Dealings is that I wanted to create a purely text-based game, as video games once all were. You can only do certain actions, and those actions are all decided and described by the writer. While keeping the format as simple as possible using the Twine application, I created a web of paths leading to different endings. The intricate games that are made today owe their existence, at least in part, to the most basic games.

Opening the HTML file attached on this page allows anyone to play through Fae Dealings in their browser. Choices are made through straightforward links, and the story can be restarted at any time.

How the story looks in Twine, with each link denoted with an arrow:

SHow conditional passages, which can only be seen under certain circumstances, are organized:

Story variables are reset when a new playthrough begins: