Southland Adventist Christian School
Curriculum Delivery Statement
Technology
Theory
The process of technology requires students to follow a process to find a solution to a real-world problem. Through this process, students will experiment with different prototypes, have a connection to the world around them and become better stewards of our resources. Students will preserve to find a solution that matches their worldview and enhances society and the environment.
James 1:2-4 Consider it pure joy, my brothers and sisters, whenever you face trials of many kinds, because you know that the testing of your faith produces perseverance. Let perseverance finish its work so that you may be mature and complete, not lacking anything.
Practical Uses
Rationale
God created human beings in his own likeness. People were created as intelligent beings with a desire to seek solutions and to solve problems. God also placed within human being His sense of creativity. Technology is a curriculum content area that lends itself to the development and stimulation of these God given abilities. The teaching of technology needs also to stimulate students to recognise the positive and negative impact of technology on humanity and society and explore and develop ways in which technology may be positively and morally appropriately used.
Theory
Excellence is seen in the precise nature of the world that God created and His laws that govern His universe.
Scripture:
Practical Uses
Theory
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Scripture:
Practical Uses
Theory
Courage in Technology requires you to move beyond your "comfortable zone" to do something that will improve the community and the world around you.
Psalm 31:24 Be strong and let your hearts take courage, All you who wait for and confidently expect the Lord.
Practical Uses
God Is Like This . . .
· 1. He Creates
· 3. He Communicates
· 5. He Is All Knowing
Curriculum Content and Coverage
· The curriculum delivered will include a balance of National Curriculum Achievement Objectives and God Is Like This focuses developed at a school wide level. Balance will include coverage of each of the technological areas including a range of contexts focusing on processes and outcomes.
· Information and Communication Technology will be integrated across the Essential Learning Areas, Biotechnology will be integrated into Science, Electronics and Control, Food, Materials, Production and Process and Structures and Mechanisms Technologies will be taught through units integrated with a topic.
· Information and Communication Technology will introduce skills and knowledge across the school levels. Specified skills should be integrated into learning areas each year. This is in addition to the other technology strands to be taught.
· Junior school should cover at least two technology areas per year - one integrated and one stand alone, Middle School should cover at least three technology areas per year - two integrated and one stand alone, Senior School should cover at least four technology areas per year - one integrated and three stand alone.
· Year 7 & 8 will go to Ascot Community School to participate in a more advanced level of Technology once per week.
Curriculum Goals - Technology
· To use the problem solving process, plan, experiment, modify, evaluate, implement and present in practical and authentic contexts.
· To recognise through questioning and other people’s ideas, that there are different solutions and many ways of achieving the same end.
· To nurture perseverance in problem solving.
· That it is all right to make mistakes, take risks, try out new ideas.
· To enhance teaching and learning through the use of information technology e.g. computers, Internet, iPads and other devices.
Programme Emphasis
· Students will be encouraged to identify and work in accordance with Health and Safety procedures and protocol appropriate to the task and tools they are using.
· Lessons should focus on both skills and processes with an emphasis on knowledge of tool and equipment use, tidiness and quality workmanship.
· Information and communication technology is seen as an integrated tool to support learning across all Essential Learning Areas. Skills and knowledge are the means to use the technology as a tool to complete a given project or activity not a learning end in itself.
Teaching Methodology
· Planning to include Achievement Objectives from each of the three technology strands.
· Teaching to involve skill development as well as problem solving approaches and strategies.
· Teaching to involve a range of relevant and appropriate strategies including observation and data collection, data sharing and comparison, pre and post test and/or discussions, interviews, discussion, media, exposition, research and/or projects, and excursions.
· Monitoring, assessment and evaluation will occur through daily observation and data collection, Teacher made tests at various stages of learning, assessment of work against standards, interviews, self and peer assessment.
Characteristics of an effective Arts Lesson
• Christ-centred and content will glorify God.
• Motivation is best achieved through hands on experiential learning.
• Clarity of learning is best achieved when learning outcomes, success criteria and exemplars are used to enhance self regulated learners.
• Teacher modelling provides reinforcement of success criteria.
• An effective Technology lesson should include;
· Co-operative & Collaboration amongst learners
· Student Choice
· Expressive and creative content that is relevant to 21st century learners
· Active and engaged learners
· Reflective time to ensure learning outcomes achieved
· Individual and collective needs will be met.