These are your first sketches to solve the problem (Design and make a Clock based around a theme) that you have been set. Initial design ideas should be quick, fast sketches and your teacher will demonstrate this technique. Look back at the ‘Themes’ that you completed on your analysis web.
You will learn a number of presentation techniques to help you communicate your design work clearly and effectively, such as Symmetrical 2D Crating, Shading, Colour Surrounds, Rendering. Remember to use very light guidelines to help you draw simple shapes. A lightly sketched centre line will help as a guide and is recommended for all sketches. Think about where the clock hands might be positioned, as they do not have to be placed in the middle. It would be good if you could show where the hands are on each design. You can also add numbers if you wish – 3, 6, 9, 12 or other numbers if you think differently. You may also add extra small detail pieces that enhance the design i.e. stars, bubbles, circles.
Remember to keep all the lines light until you are sure that you have drawn the correct shape and then go over the outlines to make the shape stand out. You should use a black, fine line pen (available from B2S in Central or Silpa Baan) to outline your work and to annotate (describe, explain and evaluate) your designs. Select between 1 to 3 ‘theme headings’ (points) from your web diagram, and produce a range of 2D Initial Design Ideas for each one. Examples of how you could communicate your designs are shown below.
Your ‘Initial Design Ideas’ should be presented over the next 2 pages. Look back at your ‘Themes’ to help you generate starting points. You should clearly show the position of the clock hands. To help you annotate your work you should describe the design, explain your design, and evaluate your design.