I'm kind of confused what the sliders do, but I can create some pretty cool designs.
I find that doing these tutorials with cones always makes really cool designs.
I made a super interesting shape, but I thought this tutortial created some really cool designs with the Sphere and the Loft Component.
After messing around with the sliders I could kind of understand what each thing did to the design.
This tutorial I could actually understand what most of the blocks were doing, and if I wanted to change things and apply different shapes, I knew what to do.
This produced some really cool shapes without many steps, though I don't really know how changing the graph affects the shape created. If I wanted to make a certain shape, I wouldn't know how to change the graph to match what I want.
This tutorial I thought was really good. I had a lot of fun doing it, and the design that it produced was honestly the coolest one yet. I didn't have any trouble figuring stuff out either.
I was trying to move the spider web thing upwards but for some reason I wasn't able to do so. I was also wondering how I could select all of the honeycomb thing or all of the spiderweb thing because right now each piece of it is not joined together.
I thought this tutorial was really cool. I made 2 designs, one was the table being in a hexagon, and the other had a circular top, but then crevices for the legs.
I got the hang of being able to create a Torus. I was super proud of the design I made in the bottom left picture which I got by messing around with the lines in grasshopper.
I understand fully how to generate the cylinders and how to move them around/ resizing them. I don't fully understand the more complicated components in the move components of the generating such as transform.
One of the key takeaways about this tutorial was the use of grass hopper to create really intricate designs, and if I want to repeat a shape/line in a pattern that I want. Some really random things can be created by just messing around with the different tools.
3 Takeaways from Video:
Tuning the properties of organic materials allows us to generate structures that are multifunctional out of a single part.
Synthetic biology allows for the possibility of creating life-sustaining clothing.
There are 2 "worldviews" -> nature-inspired design, and design-inspired nature.