3D Printing & Parametric Design
Activity #1: Form Finding
For this rendering I was assigned the overhang part of the project. Meeting this requirement was not that challenging as our form had tons of overhangs. I started with creating the wooden dowels, then the screws, followed by the straws, and finished with the rubber bands. I created all of them except the screw by using the pipe feature on Rhino. The screws I created by using the cone feature and then flipping them. The whole process went pretty smoothly except the boolean union at the end. We ended up not able to boolean union the rubber bands but the rest was successful.Â
The printing process started with me trying to cue my print on the Ultimaker, however somebody before me changed the fillament so mine didnt print. This happened twice so we decided to print it on the Prusa instead. It went very smoothly on the Prusa however the non-boolean unioned parts (the rubber bands) did not print well.
For this design I just took one line and did a bunch of polar arrays. They were all using the same line hoevder each had a different plane or angle or count.
For these designs I created multiple line using the line tool and then revolved them. I wasnt able to make a line in rhino and input into grasshopper but I eventually was able to input a line from grasshopper to Rhino.
I made this using the torus tutorial. I had trouble turning the torus however worked with Sam and eventually used the transform plug in to successfully turn the torus.
I completed this using the tessellation tutorial. I did this by over lapping all the different tessellations we learned and changing the plane and sliders for some of them.
I completed this with the voronoi tutorial. I followed the instructions except the last step which is only done if actively about to cut on CNC plasma cutter or router.
For these two shapes I followed the tutorial for 2d illusion patterns. I kept everything the same but played with the sliders until I got shapes that I thought looked cool.
While creating this shape I had mostly success. I learned how to use extrude polar arrays. I used the previous polar array tutorial that I enjoyed using and decided to alter it. I originally just extruded it but when I realized I could use extrude along curve I liked it much more. I made the curve by creating an upward spiral using the curve feature in Rhino and then assigning tat to the curve command in Grasshopper. My largest struggle was during the printing process where the piece snapped at one point, however a little super glue fixed that problem.
I created this using the Curves and surfaces tutorial. The challenging part was getting the different plugins to interact with each other smoothly. In the end I was able to get the cones to twist around the curve and I am happy with result.
This was made using the Graph Mapper tutorial. This went really smoothly and I ran into no problems. I am happy with my results and would love to use this tool in the future
This tutorial also went very well. I really enjoyed making different forms using the berm tool to berm different shapes. I ended up using a sphere to morph around and I am very happy with the result
This tutorial went pretty well. It went successfully except I forgot to connect poly line to the loft so that messed up the ending. Once talking to Sam we figured that out and it ended up working well.
This tutorial went very well. I faced no problems and would definitely think of using this in my final project.
This tutorial led me to many challenges. I spent a lot of time in class and at home trying to figure out a problem with my location function. When working with Sam we realized there were 2 location plug ins and I used the wrong one. After I changed this the rest went smoothly.
Eli and I's ideas for this project is to make various jewelry pieces AND make an armor helmet. On the right is the renders of the bracelet (purple), earrings (blue), and necklace charm (white) that we plan to print out. We used the Voronoi Cell tutorial for all of them. We also used the Cylinder tutorial to create the bracelet. For the necklace charm, after baking an initial voronoi cell, we stretched and curved the cell to create the shape we wanted.
We hope to print using silver metallic PLA. With these printed pieces, we will attach earring hooks to the earring pieces and a loop the necklace charm through a chain. The bracelet was sized to be able to fit Eli and I's wrist by just sliding it on.
Above are the prints of our render. We tried to print them all at once, but after that failed, we decided to print each of them separately. The necklace piece and earrings came out great, but the bracelet was fragile in most parts causing it to break. We will try to print it again using the Ultimaker. We also decided to put these green rocks inside the necklace piece and earrings.
We wanted to challenge ourselves by creating a helmet. Above are the metal pieces we planned on using. Our process started with creating an outline which was then cut on the plasma cutter to be folded into shape. We grinded the metal and we would have had to bend the metal, but the metal would not collapse itself like cardboard would (the tutorial we used created the helmet with cardboard rather than metal) so we altered our plan and decided to make the foundation of the helmet on the 3d printers and would attach some of the metal parts.
I ran into a lot of trouble trying to close all my polysurfaces. I had to also learn a lot about loft, sweep, and a lot of other Rhino commands. I ran into a lot of issues but with Samu's help I worked through it.
This print failed because parts of the print were too thin. The indent for the marble was also too small. This means I have to re-sweep everything
Currently using voltage controller and motor to find needed voltage for desired speed. Will later use Arduino to program random movement of wheels.