Method 1: Form 1
Method 1: Form 2
Method 1: Form 3
Method 1: Form 4
Method 1: Form 5
Method 1: Form 6
Method 1: Form 7
Method 2: Form 8
Method 2: Form 9
Method 3: Form 10
Method 2: Form 11
Method 2: Form 12
Method 2: Form 13
Method 2: Form 14
Method 2: Form 15
Form 10: Perspective View
Form 10: Top View
Form 10: Cross Section (Front)
Form 10: Cross Section: (Right Side)
Pictured above from left to right are my: Two Designs, Tutorial in Rhino, and Canvas on grasshopper. I enjoyed working on this assignment. It taught me how to utilize the fundamental commands for grasshopper. It was interesting to see how simple commands can create an entire piece of art on Rhino. At first it was difficult to understand what to do, even with the instructions. However, I was able to ask for help and continue.
Pictured above are the results of the grasshopper tutorial regarding cylinders. One challenge that I had while doing this assignment was how to get rid of the orange figures on my canvas. I was unsure of what they meant, and was confused on how to fix them. Overall this assignment was interesting to do. I now know that solid 3d shapes can also be applied through the grasshopper canvas.
Pictured above are the results of the Torus project. Overall this project was pretty fun. I enjoyed messing around with the circle parameters to make a fun object.
Pictured above are the results of the Tessellations project. My favorite part of this project was creating new patterns with the resources I had available.
Pictured above are the results of the Voronoi 2D project. My favorite part of this project was creating the extrusion for 3d printing, and 2d version for laser cutting
Pictured above is Design 1# of my manipulating patterns project. To manipulate this new pattern, I added a polar array component to my hexagonal output. This was able to effectively disperse the hexagons into a neat looking circle pattern. From there, I also added a loft output to make shape more 3d.
Pictured above is Design 2# of my manipulating patterns project. To manipulate this new pattern, I added a curve array component to my curve output. This was able to effectively disperse the curves into a neat looking freeform pattern. From there, I also added a loft output to make shape more 3d.
After creating two designs, I came to the decision that I would modify the hexagonal pattern that I had previously created. I chose to modify this pattern because I believed there was a lot of potential for this object to be turned into something cool.
On the day I began modifying the object, I happened to lose my water bottle at school. This prompted me to try and "create" a water bottle using the object I had created in Rhino. I first stretched out the hexagonal cylinder, then hollowed the inside of it. Using varying stretched lengths of the hexagonal cylinder, I was able to create a water bottle like shape.
After rendering the project in Rhino, I decided to 3D print it in the Ultimaker. The only problem I had were difficulties of taking it out of the printer after it was done/
Pictured below is my first attempt at a 3D printed water bottle. The initial print was unsuccessful because the cap was too small to screw on. In addition to this, the PLA material that the water bottle was made of was not safe to drink out of. In my next print, my goals was to fix the water bottle cap.
Pictured below is my final print. In order to fix the cap on the bottle, I increased the inner filling on the inside and increased the diameter of the cap by 22mm. The new product has cap that can screw on, and can carry water effectively.
Pictured above is my Rhino and grasshopper progress for Curves and Surface.
Pictured above is my Rhino and grasshopper progress for Graph Mapper. This has been my favorite tutorial so far. I love how easily it is to manipulate components using graphs.
Pictured above is my Rhino and grasshopper progress for Surface Morph. The picture looks a little bit off because I used my phone to take a picture of my laptop screen. I borrowed the laptop from school, and couldnt save files on it.
Pictured above is my progress for Voronoi Sphere.
Pictured above is my progress for Voronoi Cell.
Pictured above is my rhino progress for the Elk Tutorial. The top left is the rendered topography of San Francisco. The middle photo looks like a red square, but is actually what the topography looks like in Rhino. The top right is the constructed street view of my neighborhood. The bottom photo is the grashopper progress I made using the Elk Tutorial.
For our 3D object assignment, my partner and I were tasked to create an object that could withstand our weight, while also using some of the tools we learned in the Elk Basics Tutorial. While brainstorming about an object that could support our weight, we quickly realized that it might be unrealistic to 3d print something big enough for us to sit on with the time we had. Our solution to this problem was straight forward, we decided that we could make some sort of furniture, and add 3d printer or laser cut elements to it later on.
At first we wanted to create a chair, but we were both unsatisfied by how plain it seemed to be. After utilizing our brain power, we came up with the idea of creating a roller coaster cart.
Benefits of a Roller Coaster Cart
Can support our weight
Has lots of surface area that can have 3d printer or laser cut designs applied to them
Is really fun to push around.
Above is our grasshopper layout for our map. We decided to base our template off of the surround neighborhood of the Lick Wilmerding area. Unfortunately, we ran out of time to lasercut the template into wood. In the future, I think we would benefit from budgeting our time better.