Final Prototype for Shapeways - I liked the shape of a star a bit more than a waffle heart.
Process of Surface Morphing patterns onto my star surface.
What is the idea for this project?
I want to create something that displays my artistry, while still being practical and functional. I am thinking of creating smaller details that I can add to a larger fashion collection I have designed, such as hair clips, buttons, ear jewelry and pendants.
How do you want people to react to your piece?
I want people to think "wow, I hadn't thought of that!" in relation to things one can usually make using 3D printing.
What inspires your piece?
Natural elements, playing with proportion, stationary tools and my own fashion designs are all inspiring my piece.
Is it a wearable piece?
Hopefully I will create at least one functional wearable.
Does it have a functionality?
Most of my pieces are dsigned to be aesthetically pleasing, but if I create a hair clip, I would like it to keep back hair.
After completing this tutorial, I understand how to construct several lines connected by one point. I would be interested in learning how this applies to curves and surfaces. I tried to adjust the motion input of the Move component, but was not successful. Instead I played around with the sliders controlling amount of lines.
Reflections:
How do I change the shape into a circle? What would I have to connect to the discontinuity component?
I feel like I didn't fully understand what I was doing in this tutorial. I tried to change the shape of my table top, but was unsuccessful. I also other shapes, such as triangles, but was also unsucessful.
This tutorial was one of my first successful tutorials. I was able to complete it, but I was not very successful in exploring other shapes and variations.
This tutorial was quite successful! I was able to complete the components and understand most of them. I explore changing the radius and loft options and discovered a couple of shapes I'd love to use in the future.
Reflections:
This tutorial was a lot easier for me to follow than past tutorials, however I had difficulties 'baking' the piece. The display 'cannot bake while command is running' appeared. I would have loved to experiment with changing the pattern more.
Reflections: I loved playing around with the shapes created by different graph types, but would love to be more intentional with the math, rather than just doing what looks cool. I also wonder how to change the shape that is being extruded - would this work with a rectangle?
I think I generally understand what this tutorial is trying to do (turning shapes/ surfaces into voronois), but would like to further explore why I would use voronois in future projects. I tried to
I tried experimenting quite a bit with shape components in this tutorial. I was successful with a cylinder, but not a rectangle, this is likely due to the original sphere input. Generally, I don't understand what Surface Morph is doing, but I do grasp that to some extent it is connecting surfaces to create one?
In this tutorial, I mostly played around with adjusting the shape, radius, length and amount of extrusions added on to the original shape. I don't fully understand what the Deconstruct Domain component controls and how this connects to the Evaluate Surface Command, but know that it limits the appearance of extrusions to the surface of the original shape.
This tutorial did not work out for me! Something was wrong with my point components, but I did not precisely understand what. Now that I know to turn on the green componenet in grasshopper, I can identify what is going on in each step and therefore further understand what is going wrong.
This tutorial was successful, I have a pretty good understanding of the inputs and how that influences the patterns by creating more/less points. I still don't fully understand what the Maelstrom component does.
This tutorial was also fairly successful, however, I don't exactly understand the Weaverbird components. The Weaverbird's Laplacian Smoothing component was not working at certain values of my slider, and I would like to understand what exactly this component does.
I generally enjoyed this tutorial and was able to follow most of it! I still have many questions about the Deconstruct Domain and Surface Morph components. I tried to replace a sphere component with a cylinder one and was successful, but was not with a Rectangle component.