Search this site
Embedded Files
3D Printing & Parametric Design
  • Student Folders Spring 2024
    • Adam Fritz
      • Henry + Adam Hand Project
      • Grasshopper Mini Challenge
      • Adam + Oliver 3D Objects w/ Grasshopper
      • Shapeways Project
    • Anna Hill
      • Takeaways
      • presentation
      • 1st design challenge
      • Anna+Gavin
      • Grasshopper tutorials
        • basic
        • torus
        • cylinder
        • tessalations
        • table
        • vornoi
        • graph mapper
        • illusion thing
        • curves and surfaces
        • Paneling with surface morph
        • sphere voronoi
        • voronoi cells
      • Anna + Marina Tiara
      • shapeways
      • Final
    • Chloe Gellerman
      • Chloe + Adam Hand Project
    • Emma de Mare
      • shapeways
    • Gavin Cameron
      • Shapeways project
    • Marina Lombardi-Coronel
    • Oliver May
      • Adam + Oliver 3D Objects w/ Grasshopper
      • Weave Project
      • Shape-Ways Project
    • Sammy Naser
      • Shapeways
    • Talen Sun
      • Shapeways
    • Zachary Fuchs
      • Shape Ways Capstone
      • Transforming 3D Object
      • 3D Printing Challenge (Wall Art) 2/13
      • GrassHopper Tutorials
      • Human/Machine Production
      • Takeaways
    • Zoë Holmes
      • Shapeways Project
    • Untitled page
    • Untitled page
    • Untitled page
  • 3D Printing Instructions
    • What is 3D Printing ?
    • Ultimaker
      • How to change the Filament
    • Prusa
      • How to Change Filament
    • Simplify 3D
    • Troubleshooting Prints
  • Rhino Refresher
    • FAQ
  • Class Projects
    • Human/Machine Production
      • Talen and Zoe
      • Emma and Anna
      • Gellerman
    • 3D Printing Challange
      • Anna+Zachary
      • Gavin, Sammy, Oliver
      • Talen and Emma
      • Zoë, Marina
    • Grasshopper Mini Challange
      • Talen and Sammy
      • Emma and Chloe
      • Anna+Gavin
    • Transforming 3D objects with Grasshopper
      • Talen and Zach
      • Gavin, Zoe, Emma
      • Oliver Adam project
      • Chloe and Sammy
      • Anna and Marina
    • Shapeways Project
      • Shapeways Resources
      • Shapeways Instructions
  • Grasshopper Tutorials
    • Grasshopper Basics
    • Tessellations Basics
    • 2D Illusion Pattern
    • Voronoi on 2D
    • Cylinders
    • Torus
    • Table
    • Graph Mapper
    • Curves & Surfaces
    • Surface Transformation
    • Surface Morph
    • Sphere Voronoi
    • Voronoi Cell
    • Extra Tutorials
      • Grasshopper: Intro to Elk
      • Data Trees
      • Direct Interaction with Rhino Geometry
      • Elk Tutorial
  • Archives: Alumni Work
    • Spring 2023
      • Lilli Graham
      • Sahara Shrestha
      • Amelie, Kenaan, Leonard
      • Nora and Lilli Grashopper Mini Challenge
      • Lucas, Sean, Selene
      • Adrianne & Lucas
      • Tate Summers
      • Selene Jiang-Qin
      • Sean Green
      • Nora Choi
      • Lucas Leeds
      • Leonard Collomb
      • Kenaan Hashem
      • Elsa Bosemark
      • Atri Shankar
        • 3D objects with Grasshopper
        • Shapeways Project
      • Amelie Maltz
        • Shapeways Project
      • Adrianne Baik
    • Fall 22
      • Garrett Jensen
        • grasshopper
        • Shapeways
      • Vaughn Summers
        • Form Finding
        • Rhino Design/Favorite Form
        • Final 3D Print
        • Basics/Cylinders
        • Torus/Tessellations/Voronoi
        • 2D Illusion Pattern
        • Manipulating Patterns with Grasshopper
        • Curves/Surfaces
        • Graph Mapper
        • Voronoi Cell/Sphere Voronoi
        • Paneling with Surface Morph
        • Elk Introduction
        • From Algorithm to Object
        • Shapeways Project
        • Human Machine Production
      • Mars Kipp
        • Final Rhino Design/Failed Renderings
        • Final 3D Print
        • Grasshopper Basics
        • Grasshopper Cylinders
        • Grasshopper tesselations
        • Grasshopper veroni
        • Grasshopper Torus
        • Grasshopper Illusions
        • Mars Kipp - Manipulating Patterns with Grasshopper
        • graph mapper
        • Curves and Surfaces
        • Surface Morph
        • Sphere Voronoi
        • Voronoi cell
        • Paneling with Surface Morph
        • ELK tutorial
        • 3D objects with Grasshopper
        • Shapeways Project
        • CNC in our backyard: presentation
      • Tess Gotico
      • Matthew Schneider
        • Grasshopper Tutorials
        • 3D Objects with Grasshopper
        • Shapeways Project
        • Human/Machine Production
      • Kaiden Carr
        • Tutorials
      • Isabella Ting
      • Isaac Anwar
      • Ezra Corliss
        • Form Finding
        • Grasshopper Tutorials
          • Torus Manipulation
        • Shapeways Project
        • Human Machine Production Presentation
      • Ausar Honable
        • Manipulating Patters
        • Creating 3D objects with Grasshopper
        • Shape Ways Vision board
        • Shape Ways Rhino & Grasshopper
        • Ausar's presentation
      • Eli Sri Rangarajan
      • Elena Gutierrez
      • Colin O'Brien
        • Shapeways Project
        • Creating 3D Objects With Grasshopper
        • Human Machine Production Presentation
      • Emmitt
        • emmitt project official
      • Christophe Bihan
      • Eric Ho
        • Shapeways Project
      • Selene and Lilli
    • Fall 23
      • Dhyan and Patrick
      • Patrick Wu
        • Shapeways
      • Evan Pham
        • 3D Printing Shape Ways Project
      • Dhyan Patel
        • Grasshopper Mini Challenge
        • Shapeways Project
      • Frances Park
        • 3D Printing Challenge
        • Grasshopper
        • 3D Objects Project
        • Shapeways Project
      • Marley Hammons
        • grasshopper
          • flip flop
          • Shapeways
  • Independent Projects
    • Michael DeLaurier
    • Pierce Thompson
    • Carter Flemming
    • Atri Shankar
3D Printing & Parametric Design

Human/Machine Production Project: 

CNC Manufacturing

3D PRINTING CHALLENGE

HEAVIEST DESIGN AND JOINTS REQUIREMENTS

DAY ONE PROGRESS

NOT A LOT OF WORK WAS DONE TODAY. WE SKETCHED OUT A FEW MEASUREMENTS AND A FEW DRAWN PROTOTYPES TO SEE WHAT THE OCTOPUS WOUDL LOOK LIKE. 


SELENE WORKED ON THE FIRST PROTOTYPE OF THE JOINT THAT WOULD BE PRINTED LATER ON.

I WAS RELEARNING HOW TO USE RHINO, BUT HERE ARE THE FIRST FEW CURVES OF THE OCTOPUS BODY THAT WOUDL MAKE UP MOST OF THE WEIGHT OF THE PROJECT. 

DAY TWO PROGRESS

Finished the first look of the body and used the revolve tool to make the curves, however, we encountered a problem, that being the fact that the sweep tool would also sweep the legs into one surface when we wanted seperate surfaces.

Selene worked on troubleshooting errors in Simplify 3D - adjusted thickness, tried turning into mesh, scaling up.

DAY THREE PROGRESS

Today the only thing I worked on was actually making the body so we could print. I wanted to make sure it looked like and octopus but to also make the the legs and the overall form looked pretty accurate. Making the legs were hard because I had to make them seperatly and then use the array polar tool to make the final prototype. 

DAY FOUR PROGRESS

Here is the first prototype and it turned out to work really well. The supports were pretty fragile, so they were easily to remove. Overall, pretty good for our first print, however, we did have a hard time getting it to start.

Here are the first legs that we made. Selene did a great job getting these to work, and they worked the first time, so we felt like we were close to having a finished project.

The two parts joined together, creating our first leg.

DAY FIVE PROGRESS

Selene worked on printing a few more legs while I worked on making a new body, however I was never able to finish it, so we kept the old prototype.

This day, we finished making the last of the legs, and it took a long time to break off the supports. We made 14 of these legs.

DAY SIX PROGRESS

On the final day, we finished assembling all our parts and put everything together. It worked out really well, but if we could have done it again, I think it would have been smart to make the body even heavier and to make the legs shorter or make it look more like and octopus reather than a spider.

INTRODUCTION TO GRASSHOPPER

DAY 1 

2/14/23

GRASSHOPPER BASICS | SETTING POINTS

I made a few points, some controled more than one on the actual Rhino file.

HOMEWORK DAY 1

2/15/23

GRASSHOPPER BASICS | PARAMS

Here are the first few lines that I made. One struggle I had to overcome was the fact that when I was tyring to give a point to the "start point" in the line component machine, it would work. I later found on Rhino, I had to change the setting to "coordinate" rather than "point."

POLAR ARRAY USING GRASSHOPPER

The polar array tool was complicated at first, and the weird component that I added regarding the plane was a little confusing. I found that I could duplicated this piece of code to make multiple arraying lines and also to change the dirction witht he plane tool.

LINE WITH TWO POINTS

These lines were pretty easy to make, and I think that the construction point is much better than point because it gives more freedom to make lines or perhaps points.

TWO OF MY OWN CONSTUCTIONS

This was my attempt of making a mop. I'm just getting started with the tools, so it feels very unfamiliar. I made a line with and made a pipe aroudn it and capped it. I tried making the head with the array tool, and I think it turned out alright.

Here is my second construction. I thought that thte pipe tool was interesting so I made pill tray. I used the pipe tool and the line tools.

MAIN TAKEAWAYS?

I think the biggest takeaway is that I can use Grasshopper and the tools provided in Grasshopper to make complex shapes a lot easier than with the Rhino tools. Also, it feels a lot more customizable because the sliders allow for constant change, which I like. 

5 WAYS TO CREATE A SIMPLE CYLINDER

#1 | CYLINDER COMPONENT

This method feels very natural and simple. I like it.

#2 | EXTRUDING A CIRLCE

This method is similar to the last one, but it feel that it is slightly unnecessary.

#3 | LOFTING TWO CIRCLES

I think that with this one, you can create different types of cylinders. It feels more complicated, but it makes cooler shapes.

#4 | PIPING A LINE SEGMENT

This makes me think of the first method. I feel pretty simple, and I like it.

#5 | REVOLVING A LINE SEGMENT

This method feels very unnecessary and complicated. I don't think I will be usuing this one a lot.

WHICH COMPONENT DO YOU NOT UNDERSTAND FULLY?

The components that I felt the most comfortable in were the ones used in 1,2,3, and 4. They feel more straighforward and simple.

WHICH COMPONENT YOU DON'T QUITE UNDERSTAND?

The components that we used in 5 were the most confusing to me because I felt that I was doing unnecessary  work.

NOW CREATE 2 DESIGNS OF YOUR OWN USING THE COMPONENTS ABOVE. YOU CAN INCLUDE COMPONENTS FROM THE PREVIOUS TUTORIAL OR YOUR OWN. 

I don't really know what I was doing here. I just wanted to make a bunch of cyclinders and see what happened when I moved them in certian dirrections.

Similarly to the last idea, I just wanted to experiment with the tools. I guess my idea turned into a "roll" idea.

TESSELLATIONS

USING THE HEXAGONAL COMPONENT

Feels like I made a honeycomb shape. This feels like a cheat code.

USING THE RADIAL COMPONENT

Feels like I made a spiderweb shape. This feels like a cheat code.


USING THE RECTANGULAR COMPONENT

This seems pretty straightforward for right now. 

USING THE TRIANGULAR COMPONENT

Similar to the other ones. I talked to Samu and realized that Grasshopper is great because you can continue to make changes and then when you are fully done, you can bake it into something that you want as a final project. 

CREATE YOUR OWN DESIGN USING THE COMPONENTS ABOVE AND FROM PREVIOUS TUTORIALS

This was very difficult. I was trying to make a ball of hexagons that you could hold. I had to use different and new components, but it was too hard. I think the final result is a success based off of the fact that I had no clue of what I was doing.

VORONOI ON 2D

CREATING THE BASE LAYER

This feels like what I though parametric design would be. I feel like this is a cool combination of the program creating the design and the customizing you have to change the design.

CREATING A FILE TO USE THE CNC PLASMA CUTTER OR THE CNC ROUTER 

Not sure if this was to make a file, but it said that I could stop here if I were to 3D print this. It felt like I was making cells. I like the factor aspect of this which affects the thickness of the cells.

GETTING YOUR FILE READY FOR 3D PRINTING 

I liked using the Z unit component to move the piece and give it some actual substance by giving it height. I want to print it now.

CURVES & SURFACES

Found this pretty easy, but I'm confused on why it only gives us 10 circles to work with.

This feels pretty straight forward for now, but at the same time, I am still slightly confused one what this has created for us.

I was and still am super confused what we did and why this is important. I'm guessing that this will allow us to do something in the future, but for right now, I am confused.

Again, I am so confused what I just made. I am wondering how I can add more cones on the outside of my orginal cone.

This isn't too bad. I like to see how I can use the offset surface to create depth for my shapes.

I tried making an umbrella. I think it worked out pretty well. I tried using some of the other tools, but I am confused how we can build of of the planes that we created from off the curve.

CREATING A TORUS

I this that the torus is a pretty cool shape, but I was confused with the plane orientations. It reminds me of a donut.

This was fun to experiment with. I am still wondering how I can put everything back into the center of the screen.

GRASSHOPPER MINI CHALLENGE

Exploring Curves and Surfaces - Adrianne & Lucas

2D ILLUSION PATTERN 

Here are some designs that I did with the the illusion patterns. I made these by simply changing the numbers of the start and end point, the count, and the angles.

THE GRAPH MAPPER COMPONENT

I really like the graph mapper component. I think it is pretty cool that I can move the function around and have it change the form of the shape. I was trying to figure out how to make the whole thing bigger.

I elongated this object and gave it more height and points.

I made this one by changing the graph type. I think it makes a pretty cool shape.

I think this shape it pretty cool. I wonder if it were even possible to print something like this.

FOR ALL THE DESIGNS ABOVE: I just changed to type of graph and the function by moving the points around.

PANELING WITH SURFACE MORPH

I was confused at first, but I think the devide and the deconstruct domain components and construct domain began to make sense. It seems to make points that we can then use in a different way. I was also confused what the bounding box domain does.

After changing the shape in the bounding box, I realized that it affects the outside texture of the cylinder.

VORONOI SPHERE

This was by far the harder tutorial that I have done yet. The brep commands are starting to make a little more sense and I like how we used the Voronoi 3D component to get the cool design in the first place. I ran into a few problems when I was making the loft. I don't know if it was something with my computer, but I could go past 30 points on my sphere. Looks pretty cool though. I think there are a few erros in the patter but it's a good starting point.

CREATING A VORONOI CELL

This tutorial was interesting to play with. I was confused at first because it seemed like I was making two seperate layers when I should've just had 1, but I can join them later if I want to. I played with the values and found that each value affects a different aspect of the shape: the layer thickness, the distance between each "whole" and the smoothness of the cell. 

ELK

This did not work on my computer. My computer crashed 4 times and I think that it can't handle the file. I tried my best to do what I could, but I had a lot of trouble with this tutorial.

It is starting to work.

CREATING 3D OBJECTS WITH GRASSHOPPER CHALLENGE

DAY 1

We were introduced to this project today, and we started with just a few drawings of what we could do.

DAY 2

Today I just focused on making a pattern that could be applied to a shape. Went well, however, it became a little too complicated.

DAY 3

This was all about making a surface and deconstructing its domains to be able to apply a pattern, however, I realized that I had to use maelstrom component. I' ll work on that one next class.

DAY 4

We tried to smash the surface and apply a maelstorm pattern onto the design, but the computer couldn't figure out how to make it work. We have to research different ways to apply a pattern.

DAY 5

Nora printed this pattern for the side of the glasses. It looks pretty good, however we don't know how we would use this in the design. 

 I was designing glasses that had this futuristic feeling to it. I came up with a pretty simple design.

DAY 6

Along with more trouble shooting and edits, I was able to get a first prototype. 

It was helpful to see that the overall shape works, but now we must figure out how to get the illusion pattern onto it.

DAY 7

The only thing I worked on in this short 40 minute class was to get the illusion pattern on the glasses. It was really hard because my computer couldn't everything that was going on, especially the boolean differences. 

DAY 8

I was able to finish all the boolean difference and I had to make sure to do each one 1 by 1 or else by computer would have died. It worked out which is great, and next class I'll print to see what happens. However, when we started to print, we came into a few challenges with the printer and we had to figure out what was wrong. Something went wrong with the configuration of the bed as well as the nozzle of the printing device, so we had to switch to a different one.

DAY 9 

We were able to get it to work, and it produced a final draft that we can use to find the small errors to fix. We need to change the back part and the very thin part near where the temples would touch the glasses. 

DAY 10

The photo in the top left is a photo of the scale difference from the prototype to one of our final pieces.

We encountered a range of problems. The first problem was that the tip of the 3d printer was printing too close if not on the bed, so it left these huge globs. 

Our second probel 

DAY 11

Today we had a final piece, however, it was slightly too big, but with more supports in place, the end of the glasses didn't break. 

After removing the supports, I added an acrylic piece so there would be a filter for the glasses.

DAY 12 - PRESENTATION DAY

Here is the final product. I am glad with the way it turned out especially because they was a lot of setback and trouble shooting along the way. I put in the acrylic piece and I think it is the cherry on top. 

Some of the challeges with this project had to be the illusion pattern that we had to use. I couldn't find any pattern that fit our idea and it made my computer crash multiple times. Also, in addition to my computer crashing, we had problems with the bed of the 3D printer. 

In the end, some of the successes in this project had to be the fact that the illusion pattern projected onto the glasses, and the fact that we were able to get a finished product. 

In the future, I would have done more measurements and drawings to come up with a more comfortable and unique design. 

SHAPEWAYS PROJECT

Mood Board

I was thinking first about a pencil block that I could use for my desk, and then I transition to a model for a rapid 3d printed recovery center, but then I came back to the idea of the penicl holder. 

DAY 2

Today I worked on some designs for the pencil holder, and I also tried downloading a thing called "fractal tree geneator" but it didn't work. I tried downloading and using a pre-built tree in grasshopper but that didn't work either. I found a tutorial that will help, so I'll probably end up using that instead.  

DAY 3

Today was very difficult because I had to follow a tutorial which worked out at first, but then I encountered a problem with the fact that  I couldn't download a component called "shortest walk." Until then, the tutorial was working out pretty well.

DAY 4

Today, I decided to totally switch up my design because all the things I tried for the tree didn't work. I came to my original idea of creating some type of quick refugee sheltering made with 3d printers. Here is what I have gotten so far. 

DAY 5 

All I worked on today was tyring to get this thing printed whcih required it to be a solid, however I encoured some problems because after I lofted, extruded, offset, and made a mesh, it didn't work.

DAY 6 

I was able to get a prototype going, and I would consider it a success. There were some problems with the bed and the supports, so I have to figure that out. I also want to try a new shape/geometry. 

DAY 7

Today I printed another prototype to see what was going on with the bottom pieces and why they were breaking off. It seems that the bed was incorrect and is the reason for the imperfection. In a future model, I will make a bed and built in supports.

Report abuse
Report abuse