Our forms represent a diverse set of approaches as we went from playing around with bubbles and rubber bands to concentrating on ways we could more thoughtfully "find" forms.
Our first two forms were the inverse teepee and wonky house which were mostly testing the ways the dowels and rubber bands could interact with one another. Our next approach was more deliberate with creating a central pole with bands running down towards the edge of the square base which took the form of the "OG Tent". This worked well and allowed for some differentiations with the "Skinny Tent" and the two "Bubble" tents but at a certain point, it felt like the bubbles were not doing enough to actually change the form of the tent so we brought in more dowels.
Some thinner/longer dowels led to the "Spiky Tent" and we made a series of tents with the thicker/shorter dowels which allowed for much more distinction. Then came the "Pitched" tents, the "Praying Tent" and the "Reinforced Tent", a crossover of the two "Pitched" tents.
Still lacking a few forms, we took a more abstract approach with the "Stonehenges" which allowed for much more creativity and fun, randomly placing the dowels. Finally, we had a human(Christophe) intervene to create the final "Hedron" form.
While our form-finding method was by no means consistent, we created a wide swath of forms to choose from which could make it much easier to transition if one form isn't feasible or going how we want it to.