import gamebuino_meta as gb
import time
d = gb.display
while True:
d.clear()
d.setColor( gb.color.WHITE )
d.println( "WHITE :" + hex( gb.color.WHITE ) )
d.setColor( gb.color.GRAY )
d.println( "GRAY :" + hex( gb.color.GRAY ) )
d.setColor( gb.color.DARKGRAY )
d.println( "DARKGRAY :" + hex( gb.color.DARKGRAY ) )
d.setColor( gb.color.GRAY)
d.fillRect(0,18,80,6)
d.setColor( gb.color.BLACK )
d.println( "BLACK :" + hex( gb.color.BLACK ) )
d.setColor( gb.color.PURPLE )
d.println( "PURPLE :" + hex( gb.color.PURPLE ) )
d.setColor( gb.color.PINK )
d.println( "PINK :" + hex( gb.color.PINK ) )
d.setColor( gb.color.RED )
d.println( "RED :" + hex( gb.color.RED ) )
d.setColor( gb.color.ORANGE )
d.println( "ORANGE :" + hex( gb.color.ORANGE ) )
d.setColor( gb.color.BROWN )
d.println( "BROWN :" + hex( gb.color.BROWN ) )
d.setColor( gb.color.BEIGE )
d.println( "BEIGE :" + hex( gb.color.BEIGE ) )
gb.updateDisplay()
time.sleep(2)
d.clear()
d.setColor( gb.color.YELLOW )
d.println( "YELLOW :" + hex( gb.color.YELLOW ) )
d.setColor( gb.color.LIGHTGREEN )
d.println( "LIGHTGREEN:" + hex( gb.color.LIGHTGREEN ) )
d.setColor( gb.color.GREEN )
d.println( "GREEN :" + hex( gb.color.GREEN ) )
d.setColor( gb.color.DARKBLUE )
d.println( "DARKBLUE :" + hex( gb.color.DARKBLUE ) )
d.setColor( gb.color.BLUE )
d.println( "BLUE :" + hex( gb.color.BLUE ) )
d.setColor( gb.color.LIGHTBLUE )
d.println( "LIGHTBLUE :" + hex( gb.color.LIGHTBLUE ) )
gb.updateDisplay()
time.sleep(2)