Texture a Room
Learning Goal
Learning Goal
- Find appropriate preset materials.
- Create your own materials.
- Use different material projection modes.
- Dress a set with a unified aesthetic.
Prerequisites
Prerequisites
- Viewport Navigation
- Rendering
- Finding preset materials
- Creating custom materials
- Applying materials
Source Materials / Files
Source Materials / Files
You’ll need the following file(s) to complete this exercise.
- Bedroom Model
- Modeled by David Vacek
- Design by David Tousek
- Found on Jeremy Birn’s 3drender.com
- FBX->C4D conversion by Donovan Keith