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Cinema 4D Tutorial Wiki
About
Cinema 4D: Foundations of 3D Animation
Week 01: Basic Navigation & Modeling with Primitives
Week 02: Scene Layout & Set Dressing
Week 03: Redshift Materials
Week 04: Hierarchy, Scene Layout, & Preset Models
Week 05: Basic Lighting
Week 06: Cameras, Shots, & Rendering
Week 07: Basic Animation 2
Wk 08: Spline Modeling
Wk 09: Deformers & Texture Projections
Wk 10: Procedural Modeling
Wk 11: Polygonal Modeling & Organic Sculpting
Wk 12: Dynamics
Archive
2021_Fall
Week 01: Basic Navigation & Modeling with Primitives
Week 02: Scene Layout & Set Dressing
Week 03: Basic Materials
Week 04: Hierarchy, Scene Layout, & Preset Models
Week 05: Basic Lighting
Week 06: Cameras, Shots, & Rendering
Week 07: Basic Animation
Wk 08: Spline Modeling
Wk 09: Deformers & Texture Projections
Wk 10: Procedural Modeling
Wk 11: Polygonal Modeling & Organic Sculpting
Wk 12: Dynamics
2020_Fall
Day 01: Basic Navigation & Modeling with Primitives
Day 02: Basic Animation
Day 03: Basic Textures/Materials
Day 04: Hierarchy, Scene Layout, & Preset Models
Day 05: Basic Lighting
Day 06: In-Camera Editing & Rendering
Day 07: Spline Modeling
Day 08: Deformers & Texture Projections
Day 09: Procedural Modeling
Day 10: Procedural Animation
Day 11: Polygonal Modeling & Organic Sculpting
Day 12: Projection Mapping
Day 13: Simulation
Day 14: Basic Compositing / Project Time
2014_Fall
2014_Spring
Lectures & Articles
3D
Hierarchy
Animation
Assemble Text
Bouncing Ball
Character Animation
Entrances & Exits
Exploding Text in Cinema 4D
Gimble Text
How to animate an object along a path
How to make an object point in the direction it's heading along a path
Rendering a Preview
Collaborative Workflows
Compositing
Adding Motion Blur to a 3D Render using After Effects
Animating a 10-Frame Slam in AE
C4D to AE
Installing the C4D to AE Plugin
Concept
Design
Interface
Content Browser
Setup Your Mac System Preferences for Cinema 4D
Viewport Navigation
Layout
Create a Dolly Camera Rig
Lighting
3-Point Lighting
Simple HDRI Lighting
Modeling
Creating and Manipulating Objects
How Are Interactive Models Different from Film Models
Low-Poly Modeling Techniques
Primitives
Modeling a Chair
Modeling a Tennis Court
Procedural / Generative
Modeling a Jack Fruit with the Cloner in Object Mode
Modeling a Spiral Staircase
Spline Modeling
Bezier NURBS
Drawing Splines
Extrude NURBS
How to smooth out a jerky spline
Lathe NURBS
Loft NURBS
Sweep NURBS
Subdivision Surface Modeling
How to model a jet
Model a Die
Model a Faucet
Subdivision Surfaces
MoGraph Module
A Basic Introduction to the Random Effector
Rendering
1080P Render Settings
Ambient Occlusion Exercise
Rendering a Still Frame with Alpha
Simulation
Creating a Simple Dynamics Setup
Story
Texturing
A Simple Strategy for UV Unwrapping in Cinema 4d
Bump vs Displacement
How to break down a material
iPhone Texture Placement
Rust Text
Links & Resources
Projects
Balancing Figure
Character Made of Primitives
Course Projects Blog
Describe Light
Design as Architecture
Entrances and Exits
Exquisite Corpse Animation
Light a Still Life (Fruit on Plate)
Simple Motion Camera Animation
Template
Texture a Room
Themed 5-Sec Animation
Unique Viewpoints
Verb Animation
Cinema 4D Tutorial Wiki
How Are Interactive Models Different from Film Models
Film
High Poly
Big Textures
Long Renders
Games
Low Poly
Small Textures
Real-time Renders
Google Sites
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Google Sites
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