Wk 08: Spline Modeling
Learning Goals
Students will be able to:
Draw splines
Extrude shapes
Sweep Splines
Lathe objects
Identify which spline-modeling technique is most appropriate in a given context.
Use photo reference in Cinema 4D
Agenda
Note: The exact timing and topics covered may shift.
Dailies: 9:00am-9:20am
Homework Review: 30-sec Object Film
Q&A: Have any questions come up since last class?
Extruding Primitive Splines
Background: What are splines?
Theory: What are Extrusions?
Combining Primitive Splines
Theory: Additive/Subtractive Modeling
Drawing Splines
Technique: Drawing Bezier Splines
Technique: Drawing Linear Splines with Snapping
Making a Vase
Sweep
Theory:
Technique: Crown Molding
Exercise:
Homework 10:45am-10:50am
What:
Project: Finish Modeling the Ukulele OR Model a simple manufactured object using Extrude / Lathe / Loft / Sweep Objects
Due: By the start of our next class session on your Course Projects Blog.
Recommended Reading / Viewing
Spline Modeling 101 by Donovan Keith
Lynda.com's Primitive and Spline Modeling in Cinema 4D by Donovan Keith
Notes on modeling an architectural exterior using Cinema 4D on C4D Cafe by Instantmash