Wk 11: Polygonal Modeling & Organic Sculpting

Learning Goals

Students will be able to:

  1. Students will be able to create simple objects using poly modeling techniques.

  2. Students will have basic experience with the Polygon Sculpting Tools.

Agenda

Note: The exact timing and topics covered may shift.

Dailies: 10:10am-10:20am

  1. Homework Review: Procedural Animation

  2. Q&A: Have any questions come up since last class?

Point/Edge/Poly Manipulation: 10:20am-10:50am

  1. Watch: Subdivision Surface Overview by Guerilla CG

  2. Theory:

  3. Technique:

  4. Exercise:

Extrude / Subdivide: 10:50am-11:20am

  1. Watch:

  2. Theory:

  3. Technique:

  4. Exercise: Model Jet

Bevel / Knife: 11:20am-11:50am

  1. Watch:

  2. Theory:

  3. Technique:

  4. Exercise:

Sculpting Intro: 11:20am-11:50am

  1. Watch:

  2. Theory:

  3. Technique:

  4. Exercise:

Homework 11:55am-12:00pm

What:

  1. Project:

    1. Find a Cinema 4D polygon modeling tutorial online and try to recreate it.

    2. Model something of your own design in a similar style

    3. Find a Sculpting tutorial and try to recreate it.

    4. Sculpt something of your own design.

    5. Submit 4 images:

      1. YourName_Modeling_Poly_Tutorial: ~90min

      2. YourName_Modeling_Poly_Mine: ~90min

      3. YourName_Modeling_Sculpt_Tutorial: ~90min

      4. YourName_Modeling_Sculpt_Mine: ~90min

Due: By the start of our next class session in Google Drive

Recommended Reading / Viewing