Week 06: Cameras, Shots, & Rendering

Learning Goals

Students will be able to:

  1. Create and manipulate cameras with different focal lengths

  2. Lay out a simple sequence in After Effects

  3. Create smooth camera movements

  4. Depth of Field

  5. Rendering Animation

  6. Setup render settings for projects

  7. Setup a multi-shot folder structure

Agenda

Note: The exact timing and topics covered may shift.

Dailies: 9:00 am- 9:20am

  1. Homework Review: Lighting

  2. Q&A: Have any questions come up since last class?

Adding Multiple Cameras and Adjusting Focal Lengths

Animating / Moving Cameras

Adding Depth of Field Blur

  1. Theory: Canon Explains Exposure

  2. Technique: Greyscale Gorilla Explains DOF in C4D

Animation Render Settings

Multi-Shot Folder Structures

Batch Rendering

(Simulated) EARTHQUAKE

Camera Moves

Batch Rendering


In-Camera Editing: 10:50am-11:20am

  1. Watch: Clock by Phillip Bloom

  2. Technique: RetroSpace (Model, Textures, & Lighting by Anders Kjellberg | dogday-design.se)

Depth of Field: 11:20am-11:50am

Homework 11:55am-12:00pm

What:

  1. Using Hardware (Open GL) Renderer, create a 30sec film showing a single subject.

    1. Render Settings Template File

    2. Examples

      1. Clock by Phillip Bloom

      2. The Car by Matt Stapleton

    3. Upload and post a video to the slides.

Due: By the start of our next class session on your Course Projects Blog.

Recommended Reading / Viewing