Week 06: Cameras, Shots, & Rendering
Learning Goals
Students will be able to:
Create and manipulate cameras with different focal lengths
Lay out a simple sequence in After Effects
Create smooth camera movements
Depth of Field
Rendering Animation
Setup render settings for projects
Setup a multi-shot folder structure
Agenda
Note: The exact timing and topics covered may shift.
Dailies: 9:00 am- 9:20am
Homework Review: Lighting
Q&A: Have any questions come up since last class?
Adding Multiple Cameras and Adjusting Focal Lengths
Animating / Moving Cameras
Adding Depth of Field Blur
Theory: Canon Explains Exposure
Technique: Greyscale Gorilla Explains DOF in C4D
Animation Render Settings
Multi-Shot Folder Structures
Batch Rendering
(Simulated) EARTHQUAKE
Camera Moves
Camera Moves
Batch Rendering
In-Camera Editing: 10:50am-11:20am
Watch: Clock by Phillip Bloom
Technique: RetroSpace (Model, Textures, & Lighting by Anders Kjellberg | dogday-design.se)
Depth of Field: 11:20am-11:50am
Homework 11:55am-12:00pm
What:
Using Hardware (Open GL) Renderer, create a 30sec film showing a single subject.
Due: By the start of our next class session on your Course Projects Blog.
Recommended Reading / Viewing
Cinema 4D: Camera Animation by Donovan Keith