Create a Dolly Camera Rig
Creating smooth arcing camera animations using Position/Scale/Rotation keyframes can be difficult. In this tutorial, you will learn a technique for creating camera moves that look like a dolly moving on curved tracks.
Build the Rig
- Create the camera
- Create > Camera > Target Camera
- Create the arc
- Go into your Top View (We do this to change the default plane of the Arc spline)
- Create > Spline > Arc
- Adjust the Arc's Settings
- Click on the Arc in the object manager to activate it
- Attributes Manager > Object Tab
- Radius = 600
- Start Angle = -135
- End Angle = -45
- Attach the camera to the Arc
- Select the camera object in the Objects Manager
- Objects Manager > Tags > Cinema 4D Tags > Align to Spline
- Attributes Manager > Tag > Spline Path = Arc
- Keyframe the Align to Spline Tag's Position Property
- Go to Frame 0
- Set the Position property to 0%
- Ctrl-click on the dot to the left of the position property to add a keyframe
- Go to Frame 90
- Set the Position property to 100%
- Ctrl-click on the dot to the left of the position property to add a keyframe
- Child the Camera to the Arc spline
- Child Camera.Target.1 to the Arc spline
- Rename the Arc spline to "Dolly Camera Rig"
- Save a preset
- Select the Dolly Camera Rig object
- Objects Manager > File > Save Object Preset
- Click on OK
Use the Rig
Now in any scene you can add this camera rig by going to
- Objects Manager > File > Load Object Preset > User > Objects > Dolly Camera Rig
To adjust it for your new scene
- Move the Dolly Camera rig so that it is centered where your subject is
- Adjust the radius of the Arc spline to ensure it is in the frame the whole time
- Adjust the start/end angle to control how extreme the movement is
- To adjust the up/down angle of the camera, adjust the Camera.Target.1 null object's Y-Position.
Attach the Camera to the Arc
Point the Camera at the Target