A computer contains many pieces that must be manufactured and put together. Think about all of the components - parts - in all of the computers in the world that make computers work. What raw materials are needed to make the components? How much waste is created? What impact does that waste have on our environment? In this project, students developed and shared an engineering solution to reduce the impact of technology on society and the environment. We specifically focused on the waste created during the etching process of circuit boards. Students conducted a series of experiments to learn the current methods for waste disposal pros and cons. From there, students were able to design their own method, test it out, and assess their results. The final product was a presentation to "sell" their idea.
E-Waste Research Essay
Students were required to gather credible information regarding electronic waste and its effects on human/animal health and/or the environment.
E-Waste Comic Strip
Students created comic strips with storylines based on the topic of electronic waste. The comics required students to apply their knowledge of storytelling devices and character development to create an engaging story to raise awareness about e-waste.
In History students debated the phrase, "All Men Created Equal" and discussed if this was a true statement for its time and if their are still issues going on in the United States. Students worked to gather research and create online posters discussing an issue of their choice.
Students researched and gathered information on a current events issue. They applied their information to a online poster they created.
Students researched and gathered information on a current events issue. They applied their information to a online poster they created.
The students used technology to show how we can use transformations to show movement of objects. We discussed how transformations are used in conjunction with old technology in film making and other fields. We practiced transformations, created stories for our flipbooks and then used technology (jamboard) to present our flipbooks. Below are the directions for the project and some examples.
Directions:
Stop Motion Project
Components (Must Haves)
1) 1 Translation
2) 1 Rotation
3) 1 Reflection
4) 1 Dilation
5) 1 Composition of Transformations
(2 transformations in the same screen)
For each movement of figures, each page of the story should have a separate screen with the transformation described in detail such as the name of the transformation and the direction, magnitude, degrees, line of reflection.
Example of Project below: