I can complete a KWL chart and note down any questions.
Hook:
Watch the Fun Fair advertisement video from 2023/2024.
Mini Lesson:
Look at the 2023 posters to create some excitement around the project and begin inspiring students to start thinking about their ideas.
Class:
Class discussion around the topic of Fun Fair.
The purpose of this project is to explore business and economics.
Requirements of the project.
All learning and reflections will be documented in your Learning Journal throughout the Inquiry to show evidence of planning, ideas, collaboration and research.
These will include:
Project Proposal, Business Plan, Fun Fair Stall.
Independent:
Students to complete a KWL chart.
What do I KNOW?
What are my WONDERINGS?
Here are some leading questions to complete your K and W.
What do I know about Fun Fair already?
What do I wonder about Fun Fair?
What might be challenging about Fun Fair?
Reflection:
Share your K and W with the class.
Write down any question you have about the project in the W. The questions will be discussed and answered in the next lesson.
Hook:
As a class, play a Kahoots on ‘Fads and Trends’
https://create.kahoot.it/details/a9e1b944-813f-4f35-8d41-4b3af08cc145
Mini Lesson:
Introduce the notion that every product must progress through a number of steps whilst being produced for consumers.
This is known as a Supply Chain or Product Work Flow.
Display the Supply Chain Poster. Use to illustrate and explain the concept of a supply chain and the typical stages within.
Watch You Tube Clip - Supply Chain.
Demonstrate how these steps can be applied to the production of most products and review an example
Independent:
Watch You Tube Clip - Phone.
Working in pairs, students research and design a depiction of the supply chain for a smartphone.
Students will create a Google Slideshow to show a visual representation of the smartphone’s supply chain, outlining each step.
Reflection:
Some students to share their smartphone supply chain information.
Hook:
Seat students in a circle and discuss advertisements from a variety of formats, such as magazines, newspapers, catalogues, brochures. Depending on time, available students should consider five to ten examples.
Mini Lesson:
Students look closely at each one. Students consider the advertisements they have just examined. One by one they list on the board as many goods and services and the businesses that sold them they can recall from the advertisements.
Consider which advertisements that were recalled listed first. Pose the following questions:
Why did you recall those advertisements first and most easily?
What do the advertisements have in common?
Independent:
Give students a ‘boring’ product. For example: paper, grey led pencil, 1 plate and spoon, dog bowl, cone, whiteboard rubber
Students are to turn their product into a fad- create an advertisement.
Reflection:
The class votes on which advertisement and product they think is most likely to ‘sell’.
Hook:
Discuss the following questions with your class.
What is a proposal?
What is the purpose of a proposal?
What information might you include in a business proposal?
Mini Lesson:
Teacher to explore project rubric (Kellie to insert from iDoceo) as a class so students understand the expectations of the inquiry.
Class collaboratively completes a mock inquiry proposal using the template below.
Independent:
Students complete their own Fun Fair proposal document in their chosen groups.
Year 6's will get priority of their choice of stall.
Reflection:
Students share their proposal with another group and provide constructive feedback with one ‘grow’ point and one ‘glow’ point.
Hook:
Teachers will let students know their allocated Fun Fair project.
Mini Lesson:
Teachers will model how to complete the Fun Fair Business Plan. Create an example for students to see the level of detail required.
Explore the example business plan from 2023.
Independent:
Students begin working in their groups.
Teachers to roam and support groups.
Reflection:
Students share their business plans with another group and provide constructive feedback with one ‘grow’ point and one ‘glow’ point.
Students take part in a community Fun Fair market where they sell their products.
Students interact with students from all levels and count and manage their money and sales.
Students reflect on the choices they made after the market and what they would do differently next time to increase sales.