Being a complete beginner, it was quite interesting to learn the basics and purpose of soldering. Practicing with the given soldering kit and being complete beginners in electronics, Ryan D. and his work partner Nick S, would learn a lot about electronics such as the purpose of a resistor and capacitor, how a circuit board is put together, and the safety precautions that are required to be set in place to maintain maximum safety while completing the project. With the items that are given to us in the soldering kit. Both Ryan and Nick were able to construct a small computer, where the circuit would have the LEDs blink alternately, and the speaker would play a siren-like noise.
Working for the first time wit Arduino was Interesting. Ryan Dabek. and Leonard The Pol, worked jointly to activate this motor-wheel using the arduino. Leonard worked on the Ultrasonic sensor that would activate the motor/adjust its speed, whereas Ryan completed the code for the Adafruit Motor-shield found untop of the Arduino. Unfortunately the motor-shield had defects, in which the pins would not send trigger and echo commands back and forth from the sensor.
For the third and final 7-Day Learning Module, Ryan worked solo to learn the basics of HTML using SoloLearn and W3schools. Ryan also conducted multiple experiments on separate sites using the Browser Inspect tool. As a final show, Ryan creates a HTML site with a simple structure, containing A head, title, a button, an img, and a hyperlink.
Ryan and his LM4 partner Nick work together to create models of each other using an Xbox Kinect and another program called Skanect. Afterwards they print the 3D models of theirselves, and other cool additions that they decided to print.
Ryan and his LM5 partner Leonard work together to learn how to build a computer network using a D-link switch, then testing remote-access applications to work into the computer via the switch.
Ryan worked on the 3 web-based coding languages for this learning module. (JavaScript, HTML, and CSS) He developed a physics engine with controls that have extra features such as gravity and changing the blocks width/height.
Ryan worked on texture-packs for Minecraft. He would go in depth in the code of the game, using online resources and his own art skills to develop a snow-themed texture pack. He used some commonly unused features such as a flipbook texture, which animated normally inanimate textures. He also changed up the enchant glint color of items, which culminated to having enchanted items a snowfall-themed glint.
Ryan partnered up with Nick S to develop a web-based game with cool features such as a chat and username form. The chat is displayed on the bottom of the canvas and usernames are used in chat and displayed on top of the character. The boys used render.com to deploy their game on the web. The goal of the game is to knock off all players by colliding with the, and to be the last one standing. Extra events are run every 20 seconds, adding more diversity and features to the game.
Website: logangamez.onrender.com