Binary Counter with Arduino
Jonathan and Tanner partner up to learn the basics of Arduino and displayed their knowledge in the creation of their binary counter, the lights would count up to 4 and reset at 5 without. Made by making use of the Arduino online IDE, and Arduino hard ware.
Weight Class Calculator with HTML
Jonathan and Tanner partnered again to take on a request from Mr. Detrick and Mr. Call. They requested a weight class calculator would be made for wrestlers that wanted to know and accurate date of when they could start wrestling after certification. Tanner used is experienced knowledge on HTML code to both create and post the website, here, as Jonathan study HTML code to understand basics as he assisted in the calculator's creation.
Soldering
Jonathan and Tanner partnered for the last time as they learn the basics and skills soldering, using online sources and the soldering practice kit.
Bluetooth with MIT app Inventor
I partnered with Leonard and Desmond to create an app that would control a car through Bluetooth. Using MIT app inventor and an arduino hooked up to toy car we made an app that android phones could access use to connect and control the toy car remotely.
VR with Unity using the meta quest 2
For learning module #5, it was me and Cecilia that worked together on this project up until the start of learning #6 where I continued solo.
Using Unity, I made a VR sandbox space to test the game physics and controls. The sand box included a small number of test items that each have unique properties, the axe handle would snap into the player's hand in the correct orientation and could only be used to interact with other objects, the duck used hand made hit boxes so that it would collide with the VR space correctly, and the diamond was the first simple object imported from the free assets I used from the unity asset library.
Using the Meta quest 2 for the headset and controllers, I was able to give the player the ability to pick up and interact with objects up close and/or far away and the ability to both walk and turn with the joysticks or teleport far distances to move.
This was a very messy and hard project to progress in, but I'm glad I was able to overcome every hurdle I encountered.
This was by far the most coolest project I worked on and the one I'm currently most proud of.
Raspberry Pi-"Phone" and the Camera App
For learning module #7, it was me and Leonard that worked together on this project up until the start of learning #8 where I continued solo. This Project made use of many different skills and software that each added up to form this beautiful "Phone".
Using Raspberry Pi 4, me and Leonard created a small touch screen device that allow the user to use the raspberry pi computer with their finger tips (Stylus recommend) , using some software that would run on startup, a virtual keyboard will appear whenever a text box would was tapped on, excluding the need for mouse and keyboard.
For learning module #8, I created a camera app that the user would be able to easily use with their finger tips. through the use of what felt like 80 different sources I hand coded a python executable file that when opened would automatically open a custom made camera GUI that the user would be able to see the camera preview take pics with a push of a button, all pictures taken would auto save into the pictures folder.
making use of Fusion 360 and Craftware pro, I also modeled a 3D printed case that would snap shut over the Raspberry Pi-"Phone" that included a slot for the stylus.
(Sadly only the out dated beta case would print and every updated model failed to print due to the age of the 3D printer used.)
Setting up the smart Tv in the display case CS@WH
Jonathan and Tanner were asked out, by Mr. Detrick, to setup a smart tv the would loop videos in the CS@WH display case. It was no Challenge and We're both glad we could help spread more attention for Computer science programs in the school.