Learning Module #1 - Soldering
Kevin Bond and Owen DeReiter worked together in order to learn how to solder and make a circuit board work by lighting up and making sounds. They were able to successfully get it working by using tutorials found on YouTube and following the guide provided in the starter kit given by Mr. Detrick. After they had completed the starter kit, they then went on to doing a little bit of another circuit board. That being the traffic light.
Learning Module #2 - 3D Printing
Kevin Bond and Nathan Bach were tasked with working together in order to figure out how to work the 3D printer. The 3D printer is able to print out whole 3D objects that you are able to design at your own whim. Even though they had not really made their own objects, they still tested out the Craftware Pro software and imported 3D models from others and downloaded them onto the given USB. This was great practice for preparing the both of them for future learning modules that might require the use of the 3D printer. In this learning module they were able to make a whistle, an elephant, a cup, and even some tools that others could use. Such as a signature card that helps those that cannot keep a fine balance and focus in their hands while writing their signature and a bag holder for those who have trouble carrying more than one bag in their hands at the same time.
Learning Module #3 - 3D Arduino
Kevin Bond and Joshua Kuchinsky collaborated in order to learn how to work the Arduino Unos that were assigned to them earlier in the year. Joshua has already had pat experience with working an Arduino, but Kevin did not. They started off small with trying to simply get lights linked up with the resistors and the transistors in order for them to blink one after the other. They then moved on to much more complicated, but still simple, programs using the Arduino, even using the light sensor and the supersonic sensor provided by Mr. Detrick. Using the light sensor, they were able to program the lights to turn on or off depending on the light hitting the sensor. They then used the supersonic sensor in order to make sounds depending on how far an object was to the sensor. When it was really close it would beep, but when it was farther away, it would stay quiet.
Learning Module #4 - Unity
Kevin worked with An Le in an attempt to make a 2D game in Unity. Due to this being their first attempt and with no previous experience to the soft,ware, the two of them went in pratically blind being guided only by tutorials found online and what they had discovered in the software. They were able to make a 2D platformer on both respective laptops, due to Unity Teams not being an option.
Learning Module #5 - Unity (Take 2)
For the next learning m module, Kevin worked together with Owen DeReiter to work some more in Unity. With Kevin having the experience that he had gotten from his last learning module with Unity, he was ableĀ to both learn more than what he had learned previously and teach Owen on the basics and other neat information that he had learned about the software. With that said and done, the both of them worked to finish a game, with spritework at the helm of the design.
Learning Module #6 - Arduino Robot
Kevin teamed up with Dominick Rivera in an attempt to learn more about both 3D printing and the arduinoes. Even though they did not achieve the final result that they had hoped for, they both learned quite a lot about how to make crtain things happen with an arduino and about the particular 3D printer that they had in the classroom. They were able to print out all of the necessary part s and they even got what they wanted to work out from the arduinoes. If they had only had a little more time, they could've gotten something working to show in its finality, but what they had done was a learning experience they hope to remember for their years to come.
Learning Module #7 - VR Game Setup
By far, the most frustrating learning module of the entire year. What had started out as the idea of Kevin and Owen working together to learn how to make a VR game in Unity, had quickly turned into the entire learning module working back and forth with the tech help at Warren Hills in trying to get the connection between both the PC and the VR headset to work for no just them, but any and all future classes that would like to spend a learning module working with VR. By the end they were able to get a simple test tempate working, but it was not really anything to show off. They had learned a lot about how much time and effort it takes to get stuff like this setup using the schools highly restricted hardware
Learning Module #8 - VR Game (Final)
Kevin worked alone this time in order to build off of what both him and Owen had worked on last time. Even though they had not gotten as far as they had hoped to get something to present, what they had achieved was not fruitless, as Kevin aimed to show off the extent of what could be done possible using the VR headset to make a VR game in Unity. This was Kevin's proudest learning module, as with his understanding for the Unity engine, he believes that he was properly able to do justice to the game that both he and Owen had somewhat envisioned from their previous learning module. He had made a game with the interactivity from the player as the primary focus, leading to a small, yet simple and enjoyable product that he was proud to present to his fellow classmates.