As the first learning module, Emma P. and I attempted to familiar ourselves with Arduinos. The task of wiring the breadboard correctly to the selected ports in the Arduino code was accomplished within the 5 day learning module. The LED that we set up on the breadboard eventually blinked along with a few other LEDs that belonged to the same circuit.
Kevin N, Emma P, and I used the program Unity to edit their preexisting game of Roll a Ball. We wanted to to gain a deeper understanding of using Unity to create a game.
In order to advance our skills as computer science students, the three of us used a basic Soldering kit to learn the fundamentals of Soldering.
The first 8 day learning module lead Dylan and I onto the journey of learning a new language and programming a website in that language. A basic site was created with links leading to several other pages, along with a moving gif.
A 12 day learning module, Nick and I designed a Alexa skill game. The adventure game ended up having two pathways of which the user would choose a direction and then kept making choices until either completing the game or making a mistake. It had the option to restart the storyline the user had chosen, if the user wished to restart.
The second 12 day learning module, the tag team of Rob and I implemented the dream of having a program notify when a grade had been changed. The program accessed the desired person's grade and class information, saved it to a text file, and then compared it to past data that was saved temporally in a ArrayList. It would then send an email, alerting them if a grade had been changed from the last time it had checked.