Learning Module One
Quinn J worked on Arduino projects with Paul H covering topics like learning how to use and code the Arduino board, learning what a bread board is and how to use it, as well as learning how to connect wires, LED lights, buttons, and the ultrasonic sensor. In the end, they programmed and set up the Arduino to the ultrasonic sensor and the RGB light
Quinn and Paul's Final Write Up and Final Log
Learning Module Two
Quinn J worked with Heidi K learning the basics of soldering. She had never soldered before, so this was a new experience for her and she learned a lot of new skills. They used a practice kit that they followed along with to create a PC board circuit which had two working lights, a speaker, and a dial to adjust the pitch. Quinn enjoyed this learning module and thought it was a very helpful lesson to either learn more about soldering or learning how to solder.
Quinn and Heidi's Final Write Up and Final Log
Learning Module 3
Quinn J worked with Nico G in a program called Unity. Neither of them had any prior experience with it, so they had to do some research before they started working on the actual game. They ended up watching a tutorial which walked them through Unity, and how to make a game similar to flappy bird. Although they didn't quite get to finish the game, they both got a majority of it completed and learned a lot along the way.
Quinn and Nico's Final Write Up and Final Log
Learning Module 4
Quinn J and Jackson G worked on creating a game on MIT App Inventor. Quinn did not have any prior experience with app inventor, but Jackson did a previous learning module with it, so he was able to help her out. They accomplished creating an app in which you controlled a ball that had to dodge incoming bars from the top of the screen, and every so often the screen would turn black for 4 seconds and turn back on. The speed of the bars increased periodically as well. They completed what they had planned and were pleased with the outcome of the game.
Quinn and Jackson's Final Write Up, Daily Log, and Presentation.
Learning Module 5
Quinn J and Franco G worked with Unity to create an augmented reality application. Quinn had worked with Unity before in a previous learning module, but Franco had not, but they both still had a lot to learn. They started with following a tutorial that would help them with the basics of the application, but towards the end Quinn was having troubles with pairing the app with iOS, while Franco found it a bit easier to work with Android. They had a few other bumps along the way, but in the end they figured out how to create the application and Franco tried to work on a couple of ideas on his home laptop, like creating a 3D model of his house and have navigation through it to find an object placed through augmented reality.
Quinn and Franco's Final Write Up , Daily Log and Presentation
Learning Module 6
Quinn J and Angelina L spent this learning module
Quinn and Angelina's Final Write Up, Daily Log, and Presentation
Learning Module 7
Quinn J and Nico G had originally planned on making a application that would send notifications to your phone when you were on it for too long to try and limit users screen time and time on social media. Due to lack of communication because Quinn was out for a week, and the project not working out how they had hoped, they decided to work in parallel with their projects instead of directly on the same project. Quinn ended up creating an application on Replit that recommended 5 songs to the user based on a song that they had inputted.
Quinn and Nico's Final Write Up, Daily Log, and Presentation.
Learning Module 8