Keywords: BEASTMAN, ABHUMAN
XP Cost: 26
Speed: 6
Attributes: Strength 3, Toughness 3
Skills: Intimidation 1, Survival 1, Weapon Skill 1
Bestial Appearance: Your bestial appearance manifests in potent natural weapons, such as claws, fangs, hooves, horns, or spikes. Regardless of their physical appearance, you may make melee attacks with these weapons, treating them as if they were a knife.
In addition, choose one of the animal features below;
Digitigrade Legs: You gain +1 Speed.
Keen Senses: You gain +1 bonus dice to Awareness Tests.
Malformed Musculature: You gain +1 bonus dice on Tests made to Grapple a target or escape from a Grapple or the Restrained Condition.
Natural Camouflage: You gain +1 bonus dice to Stealth Tests.
Thick Hides: You gain +1 to your base Resilience.
Corrupted Genetics: You gain 1d3 Corruption.
Reviled Abhuman: You suffer a +2 DN penalty to social tests with Humans, modified by the target`s Keywords.
In addition, you gain +1 bonus dice to Intimidation Tests where you can utilise your bestial nature.
An unusually large and aggressive strain of giant Beastman comparable in physical size and strength to an Ogryn, with a constant hunger for hot blood and flesh, particularly the flesh of Mankind. Yet it is not the gnawing hunger a mortal feels when deprived of sustenance, but a deep thirst for the unholy exhilaration the Minotaurs experience when they consume the flesh of their enemies. In this state they join with the power of the Chaos Gods and share in part of their unholy glory.
Keywords: BEASTMAN, ABHUMAN, CHAOS
XP Cost: 65
Speed: 6
Attributes: Strength 5, Toughness 4
Skills: Intimidation 1, Survival 1, Weapon Skill 2
Size: Large
Bull Charge: When you Charge you gain an additional +Rank Bonus Dice to your melee attack Test.
In addition, you have a set of brutal horns with which you may make melee attacks, treating them as if they were a knife with the Concussive (1) Trait.
Corrupted Genetics: You gain 1d3+1 Corruption.
Reviled Abhuman: You suffer a +2 DN penalty to social tests with Humans, modified by the target`s Keywords.
In addition, you gain +1 bonus dice to Intimidation Tests where you can utilise your bestial nature or large size.
No Recorded Psykers: There are no recorded instances of Minotaurs with psychic abilities. You cannot gain the PSYKER keyword under any circumstances.