Though many Abhumans find work within the Imperium's institutions, many more find themselves amongst the dregs of humanity, forced to fight and steal to survive.
Tier: 1
Species: Any Abhuman (Beastman, Ogryn, Ratling, or Squat)
Keywords: SCUM
XP Cost: 2
Attributes: N/A
Skills: Survival 1
Scavenger: You may add +Rank bonus dice to Investigation or Survival Tests made to find supplies.
Wargear: Primitive Armour, Knife. Choose one of the following options; a Shotgun, an Autogun, an Axe, or an Industrial Bludgeon.
Mutant outcasts are those only recently cast out into the harsh ash wastes or underhives of the Imperium, whose genetic make-up is not yet resistant to the countless toxins they are exposed to on a daily basis in the decrepit recesses of imperial industry. Some of these mutants will survive, as their mutation gives them advantages that others do not have, and often leaves them far stronger physically than their weak shanty dwelling companions.
Nevertheless, the life of the mutant is a lonely one, for even amongst the stunted and disfigured of the underhive or wastelands 'true' mutants are still feared and shunned. That is, of course, not to say they do not make use of the mutants when they choose; by searching the worst parts of a shanty town, underhive settlement or similar ramshackle hab-holes a mutant scummer can be unearthed who is willing to fight for the cost of a few throne gelt or guild credits.
Tier: 1
Species: Human
Keywords: SCUM, MUTANT
XP Cost: 2
Attributes: N/A
Skills: Cunning or Survival 1
Mutant: You begin with one minor mutation from the Minor Mutations table (Core Rules, pg. 288)
Accustomed to Hardship: You gain +Rank on Survival skill tests when evading authorities or foraging supplies in desolate locales.
Wargear: Primitive Armour, Stubber, Knife, Respirator, Rags, Scavenged detritus.
Influence: -1
Abhumans and Mutants often find themselves reviled by fanatics of the Imperial Cult, who see them as heretics. At times, this persecution causes them to abandon Imperial society, and seek the protection of the ruinous powers, creating the very thing the fanatics feared.
Any Outcast character can also choose to take the CHAOS Keyword at Character Creation, or at any time they Ascend; doing so changes their alignment to Chaos permanently, and precludes them from participating in Imperial missions.