The Taggania System is a planetary system comprised of the red dwarf Nanio, and the worlds of Bromek, Camundas, Taggard's World, Zeech, and Zira. An unusually large gap exists between the system's third and fourth planets, with local spacers telling tales of strange phenomena when crossing the gulf...
An M-type main-sequence star, or red dwarf, approximately half the size of Sol
Keywords: MINING
Max Rarity Restriction: Uncommon
Special Rules: +1 bonus dice on Cunning or Investigation Tests to find/salvage equipment with the MINING or INDUSTRY keywords
Only equipment with the IMPERIUM or MINING keywords can be found on Bromek
Classification: Mining World
Population: ~ 3 million
Planetary Governance: Lord Artar Brovang
Capital: Bromek City
Geography/Environment: Inhospitable wastes blasted by intense heat, under a polluted atmosphere
Settlement Types: Temporary mining camps and ore-processing depots
A mining world close to the system's star, whose fragile ecosystem is under threat from the expansive mining operations on its surface.
Keywords: FORTRESS WORLD | ASTRA MILITARUM | CAMUNDAN ROUGHNECKS
Max Rarity Restriction: Very Rare
Special Rules: With the exception of Common and Uncommon items, only equipment with the ASTRA MILITARUM keyword can be found on Camundus.
Shipyard Restriction: Up to Size: Large
Classification: Fortress World
Population: ~ 8 billion
Planetary Governance: Lord-Militant Arielle Sukoza
Capital: Camundus Prime
Geography/Environment: Polluted wastelands
Settlement Types: Fortified hive cities and extensive military facilities
This former Hive World in the Taggania System lies directly in the path of the T'au expansion and has thus been redesignated a Fortress World. Its hive cities have been extensively fortified, and the land between them is now covered in trenches and fieldwork.
In the past few years, the planet's Astra Militarum regiments, the Camundan Roughnecks, have been deployed to slow down the xenos advance, and have made a name for themselves as masters of close-quarters combat and attritional warfare. They are known to utilise large numbers of shotguns, flamers, and melta weapons, as well as an unusually high proportion of carapace armour-clad troopers.
Keywords: AGRI-WORLD
Max Rarity Restriction: Uncommon
Special Rules: -
Classification: Agri-World
Population: ~ 1 billion
Planetary Governance: Lord Argauzo
Capital: Tagardo
Geography/Environment: Vast crop fields and artificially maintained biomes
Settlement Types: Regional farming towns
An unusually large rocky world devoted entirely to the production of food for local star systems.
Keywords: DEATH WORLD | PENAL WORLD | MINING
Max Rarity Restriction: Uncommon
Special Rules: Requisition Tests cannot be attempted at this location, except with the express permission of the authorities
+1 bonus dice on Cunning or Investigation Tests to find/salvage equipment with the MINING or INDUSTRY keywords
Only equipment with the IMPERIUM or MINING keywords can be found on Zeech
Classification: Penal World (Death World)
Population: ~ 25 million convicts
Planetary Governance: Lord-Warden Haeron Brovang
Capital: Bilang Station
Geography/Environment: Inhospitable wastes exposed to a toxic atmosphere
Settlement Types: Shielded mining settlements and penal camps
A small, mineral-rich world whose atmosphere is toxic to human life. Hundreds of thousands of prisoners, shipped from across the sector, toil in awful conditions to extract the numerous heavy metals and minerals required to keep the fires of industry burning. Life expectancy for those sentenced to hard labour here is measured in weeks and months, with some particularly dangerous seams having a survival rate more akin to active warzones.
Keywords: DEAD WORLD | MINING
Max Rarity Restriction: N/A
Special Rules: Requisition Tests cannot be attempted at this location
+1 bonus dice on Cunning or Investigation Tests to find/salvage equipment with the MINING or INDUSTRY keywords
Classification: Dead World (former Mining World)
Population: N/A
Planetary Governance: Protectorate of Camundas
Capital: N/A
Geography/Environment: Desolate wastes blanketed in a toxic smog
Settlement Types: Abandoned mining towns and industrial facilities
A former mining world stripped bare to serve the needs of the Imperium - its surface is littered with the carcasses of mining equipment and abandoned settlements. A thick pall of toxic smog lies across most of the planet's surface, a reminder of the world's past.
Rumours of activity have been circulating amongst the population of the system's inner planets. These have all been dismissed by the authorities, though the more watchful have noticed an unusual number of Inquisitorial agents in the system since the rumours began...