Tokol is a vital link and waystation on the Sonov-Transh Run, one of the most important and lucrative trade routes within the Ryxes Sector. Other than that, however, the system has relatively little use; a minor hive city and a pair of gas giants are the only worlds with any utility.
The planetary system comprises the G-type main-sequence star Tokol, and the worlds of Bravyk, Tokol Prime, Mük, Hjek, and Tïv, as well as a multitude of lesser satellites and asteroids.
A G-type main-sequence star, approximately the same size as Sol
Keywords: DEAD WORLD
Max Rarity Restriction: N/A
Special Rules: Requisition Tests cannot be attempted at this location
Classification: Dead World (Lava World)
Population: N/A
Planetary Governance: N/A
Capital: N/A
Geography/Environment: Volcanic lava-scape
Settlement Types: N/A
A small rocky planet on a decaying orbit that will see it completely consumed by the star within the next millennia. Resource extraction is all-but impossible due to the extreme heat and radiation caused by it's close proximity to Tokol.
Keywords: HIVE WORLD
Max Rarity Restriction: Rare*
Special Rules: Due to resource scarcity, the Value of all items of is increased by 1
Shipyard Restriction: Up to Size: Medium
Classification: Hive World
Population: ~ 2 billion
Planetary Governance: Governor Amrai Kalaia
Capital: Hive Kalaia
Geography/Environment: Smog-covered wastelands and polluted oceans
Settlement Types: Small hive cities and industrial towns
A small, unimportant hive world, which barely produces enough resources to sustain itself. For the people of Tokol Prime, getting off-world is the most coveted future; it is this desire to leave the planet that drives it's unusually high recruitment numbers, both for military service within the Astra Militarum and Navis Imperialis, and in the civilian fleets which so often pass through the system.
Keywords: ASTEROID | PIRATE | SCUM
Max Rarity Restriction: Uncommon
Special Rules: All Requisition attempts must be preceded by a Cunning Test, with DN equal to 3 + the Rarity of the item being Requisitioned; a Complication on either roll results in a loss of 1 Wrath point for the Agent.
Only equipment with the PIRATE and SCUM keywords can be found in the Vogal Reach.
Shipyard Restriction: Up to Size: Medium (Renegades & Pirates only)
Classification: Debris Field
Population: N/A
Planetary Governance: N/A
Capital: N/A
Geography/Environment: Asteroids and debris
Settlement Types: N/A
A large asteroid belt that divides the system in two, since the Great Rift, the Vogal Reach has become a haven for pirates. They rarely venture into the inner system, as the defences of Tokol Prime, though outdated, are still powerful enough to utterly destroy their vessels. Instead, they harass the outer system, especially traffic making its way between the Sonov and Thayle-Cryez Mandeville Points
Keywords: GAS GIANT
Max Rarity Restriction: N/A
Special Rules: Requisition Tests cannot be attempted at this location
Classification: Gas Giant
Population: N/A
Planetary Governance: N/A
Capital: N/A
Geography/Environment: Hydrogen atmosphere surrounding a layer of liquid metallic hydrogen and a molten core
Settlement Types: N/A
A small gas giant with 10 natural satellites. Several small mining stations extract metallic hydrogen from the planet's core to be used as reactor fuel.
Keywords: NAVIS IMPERIALIS
Max Rarity Restriction: Uncommon
Special Rules: Only equipment with the NAVIS IMPERIALIS keyword can be found at Patrol Base Gryphon
Shipyard Restriction: Up to Size: Small
Classification: Navis Imperialis Patrol Base
Population: 600
Governance: Lieutenant Azir Mazak
A small space station between the orbits of Mük and Hjek, Patrol Base Gryphon is one of only two naval bases within the Tokol System, the other being located in orbit around Tokol Prime. Gryphon houses four Sabre-class patrol ships - between them, they must patrol the entirety of the system beyond the Vogal Reach. This task is well beyond their ability to achieve, so their commander, Lieutenant Mazak, has instead littered the system with sensor buoys, allowing him to prioritise where best to deploy his limited assets.
Keywords: GAS GIANT
Max Rarity Restriction: N/A
Special Rules: Requisition Tests cannot be attempted at this location
Classification: Gas Giant
Population: N/A
Planetary Governance: N/A
Capital: N/A
Geography/Environment: Hydrogen atmosphere surrounding a layer of liquid metallic hydrogen and a molten core
Settlement Types: N/A
A small gas giant with 23 natural satellites. A single habitat orbits around the planet, though it has long since been abandoned; despite this, strange vox signals and energy readings have been detected coming from the place, leading many in the system to worry.
Keywords: DEAD WORLD
Max Rarity Restriction: N/A
Special Rules: Requisition Tests cannot be attempted at this location
Classification: Dead World
Population: N/A
Planetary Governance: N/A
Capital: N/A
Geography/Environment: Barren wasteland exposed to the void
Settlement Types: N/A
A small, insignificant rocky planet on the edge of the system.