The magic of Ananke is a hidden art passed down from practitioner to practitioner since it was driven from the continent during the initial wave of the Occupation. It's power has waned, especially when one considers it once held the same structure and potency of and perhaps even surpassing that of Agartha. To learn magic, one must travel to study under other practitioners or discover it hidden in the ancient ruins of the crags, where many magic users have fled to.
Anyone may learn the Level 0 Spells without special training in-character. Anything above Level 0 must be discovered in-character. Spells are purchased with skillpoints, some spells are worth more skillpoints than others. Often, learning new spells will take the form of discovering Runic Scrolls hidden away in ruins and absorbing their magic, unlocking the ability to learn a spell. New Scrolls can sometimes be produced by practitioners under certain circumstances.
Snare: Freeze Leg - 1 SP
Firebolt: Fire 1 (Hit Delivery Only) - 1 SP
Pulse: Shove, Shove, Shove (Delivered with three seperate packets) - 1 SP
Disentangle: Remove Freeze Limb, or Aura Freeze Resist - 1 SP
Detection: Detect X where X is a Creature Type, or Magic. - 2 SP
Dazzle: Quick Blind - 1 SP
Elemental Bolt: Aura Hit [Element] 1 - 2 SP
Nimblefoot: Aura Trip Resist - 1 SP
Change: Hit Roleplay X, where X is One Sentence or Less. (Hit Delivery Only) - 1 SP
Fumble: Hit Disarm (Hit Delivery Only) - 1 SP
Drain: Drain Spirit 1 - 1 SP
Cripple: Hit Break Limb (Hit Delivery Only) - 2 SP
Silence: Silence - 1 SP
Assist: Aura Strength+1 - 1 SP
Friendmaker: Hit Charm (Hit Delivery Only) - 1 SP
Mistwalker: Imbue Crag Mist Immunity, 1 Encounter - 1 SP