Light Ray: Lasdine representing direction light 's path/where it goes
Geometric Optics: uses light rays to know how light behaves after striking object.
Light has 3 options
Be absorbed
Pass through
Be reflected
objects that allow all/almost all light to pass through easily
objects that allows some light to pass through cannot be seen clearly see behind the object
objects that either absorb or reflect all light
Incident Light: light sent to object
Reflected Light: light bounced off from object
Image: reproduction of object produced using light
Mirrors can reflect most light